UPDATE v1.12 released!
Hey there! Today is a good day to release a major update.
Here are the patch notes(v1.12 build104):
-
AI improvements to all classes behaviour in fights
-
Added visual feedback for enemy usage of abilities
-
Added tutorial that explains KO mechanics, taunt and crowd meter
-
Many improvements to mechanics and animations in fights
-
Offensive ability "Uppercut" has been reworked
-
Offensive ability "Powerpunch" has been reworked
-
Usage of "Powerpunch" & "Uppercut" based in talent tree
-
Defensive ability "Head block" has been reworked
-
Defensive ability "Body block" has been reworked
-
Faster reaction time for all defensive blocking abilities
-
Blocking enemy head attacks now refills speed
-
Blocking enemy body attacks now refills damage
-
Counter-puncher passive ability "Vengeance" has been reworked
-
Passive ability "Vengeance" now also stuns for 1 second on hit
-
Counter-puncher ultimate "Momentum" has been reworked
-
Ultimate ability "Momentum" combo now deals 150% damage per hit
-
Tweaks to all opponent boxers stats and abilities
-
Boxer opponents has a chance to trigger "Ravager"
-
Swarmer opponents has a chance to trigger "Windwalker"
-
Swarmer opponents can use ability "Flurry"
-
Brawler opponents has a chance to trigger "Entertainer"
-
Brawler opponents can use ability "Unstoppable"
-
Counter-puncher opponents has a chance to trigger "Vengeance"
-
Boxers no longer taunt opponents when at low health
-
Fixed issues with ability "Flurry" not working correctly
-
Fixed issues with ability "Unstoppable" not working correctly
-
Counter-puncher ultimate can now properly block "Iron Fist"
-
Counter-puncher ultimate can now properly block "Fury"
-
Fixed issue with opponents refills too much stamina when tired
-
Tweaks to all blocking, speed boost and healing abilities
-
Tweaks to judge score points in fights
-
Knocking down opponent now awards 10 judge score points
-
Tweaks to full crowd meter bonus in fights
-
Added master stamina trainers (+5/day) to staff members
-
Added visual feedback in "career" when a boxer is resting at home
-
All boxer classes talent trees have been reworked
-
All offensive abilities in the game can be improved 5 times
-
All defensive abilities in the game can be improved 5 times
-
Tweaks to condition refill bonus from sending boxers home to rest
-
Tweaks to all free agent offers
-
Free Agent offer AI improved based on fame, record and potential
-
Tweaks to increase manager experience gain from all fights
-
Fixed issues with incorrect prices for repairing gym equipment
-
Public service work in boxing manager increased to $500/point
-
5-star potential legendary boxers are more rare at lower scout rank
-
4-star potential epic boxers are more rare at lower scout rank
-
Added "Learning boost" upgrade to boxing manager
-
Gain up to 100% increased manager experience per fight
-
Added "Great potential" upgrade to boxing manager
-
Increase potential rating for any boxer by spending 10 skill points
-
Added "Great potential" option in talent tree
-
Removed option to increase gym stats in talent tree
-
Added "Relax center" upgrade to boxing manager
-
All boxers gain more condition per day when resting at home
-
Auto send home in boxing manager has been removed
-
Taunt settings and Training manager is now always available
-
Speeches in boxing manager has been reworked
-
All speeches now have 100% success rate, effect based on talent
-
Fixed issues with staff not working correctly
-
Fixed issues with equipment not working correctly
-
Minor tweaks to career fame & promotion hype gain
-
Minor tweaks to contracts & sponsorship deal
-
Added new loading screen textures
-
Updated several tooltips
-
Numerous minor bug/grammar/graphics fixes
-
Savefiles from previous version are compatible
We hope you like these improvements!
Have a good weekend!
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.