News #7
Hey there! You'll find all the exciting news...
... about the development of Stranded Sails in our Weekly News. Stay up to date on what moved us during the week and on how the game is progressing. We are thrilled to connect with you and to share your thoughts.
World Map We are in the process of creating a map of the archipelago for orientation. The Cursed Islands is a vas world. In the course of the game every island has to be discovered and explored. We've implemented a system that shows you where you've been and where you still need to go. Those parts of the map where you've already been are shown in detail. The unknown places are hidden behind a so-called "Fog of Exploration".
Intro Design improved The story of the game begins in a small harbour town where the crew awaits the departure of the ship. So far, the houses used to consist of grey placeholder blocks, which are now being replaced by real houses to create a beautiful city scenery. The intro should be finished soon.
Water Shader Water is an important part of the setting. That's why we want to make it as visually beautiful as possible. We are working on a shader that looks even cooler on the high seas.
Character Dialogues Our NPCs are not just boring placeholders! They get "ambient dialogues" that bring them to life by telling a little about their life story. These dialogues are of course optional for players who want to learn more and like to read stories. They are not part of the important quest dialogues.
Reminder Questionnaire Beta Testing On Thursday (April 4th, 6 p.m. CET) we will send again the newsletter of April 1st to our subscribers via email. The newsletter contains the questionnaire to apply for beta testing. If you haven't filled it out yet, don't worry. **You may apply for a spot in the beta crew until April 7th (11 p.m. CET). **
Unfortunately, we can only accept a limited number of beta testers. However, we don't want you to be left empty-handed. As a little token of gratitude we have an exclusive community gift for you: We are working on a stand-alone prologue that we will send to all our subscribers. It will give you a sneak peek at the game and the most important gameplay mechanics. The prologue story takes place before the main story of the full game. A special adventure awaits you!
Last Call Beta Registration Beta registration will close on April 4th (11 p.m. CET). We won't be able to accept new subscribers afterwards. Missed the original call for beta testers? You still have time to apply! If you want to be a beta tester, please don’t hesitate and sign up to our mailing list.
Join our growing Discord community and talk to us directly.
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Are you interested in beta testing our games? Well, then feel free to put your name on our mailing list
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