Beta + News #8
Hey there! You'll find all the exciting news...
... about the development of Stranded Sails in our Weekly News. Stay up to date on what moved us during the week and on how the game is progressing. We are thrilled to connect with you and to share your thoughts.
Beta Testing The first phase of beta testing has started. The first testers have been selected and informed. Check your email including junk again! ːsteamhappyː Two other phases will follow. We will increase the number of testers for the second and third phase. This way we can make sure that new testers try out the game neutrally at every stage. Don't be sad if it doesn't work out right away, maybe you'll be testing in the second or third phase. We will invite you via email a few days prior to the start of the next phase of the beta.
Sound The sound tracks have been implemented.
NPCs We finished to design and implement all NPC crew members. Thus we don't have to work with placeholders anymore. You'll soon get a first look at our NPCs!
Game settings With the beginning of the beta we have integrated the game options/settings correctly. Now the beta testers can customize the game according to their requirements and needs.
Island huts The cabins of the crew members are modelled and integrated into the game.
Living Camp System The NPCs are relatively static, yet the survival camp changes over the course of the game and seems more inhabited.
Artifacts For those who want to know more about the story, we have added artifacts. These artifacts reveal more details about the backgrounds.
Dead plants We have an animation that shows the player immediately if a plant is dead and needs to be replaced.
Caves/Cave Lighting The caves in the game now look really realistic. ːsteamhappyː
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