Update 1.37.4
New rooms have been added for generation, a new pet has been introduced, and stability has been improved!
CHANGELOG:
[GENERATION]
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Added 15 new rooms for the Catacombs
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Added 2 new rooms for the Rat's Nest
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Reworked some old rooms in the Catacombs and Prison
[MISC]
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Added a new pet – Porcupine
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Liches and Archliches are now animated
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The monster ability "Summon" no longer activates instantly but has a unique animation; some monsters can now summon more than one creature per use
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Ratmen tents can now be destroyed
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The appearance of item and pet slots in the shop on the character selection screen has been updated
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Updated outdated preview images for the Goblin-Captain and Grim Paladin; all boss and champion previews are now smaller and aligned in the same direction
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When starting a new game, the language will be selected automatically if the system language matches one of the supported languages
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When using a gamepad, running is now activated by pressing instead of holding the button (this can be changed in Settings)
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The loading screen now remains visible until the floor is generated, instead of freezing on a black screen
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Updated the icon sizes of many creatures in the Bestiary
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Added a text hint on the account creation screen explaining its purpose
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When trying to save or load a game from the cloud, the login window will appear if the player is not logged in
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Optimized the "Darkening Screen Edges" setting
[BALANCE]
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The "Bloodsucker" effect now restores HP five times faster, and its range is twice as large, but blood pools around the character deplete quickly upon activation
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The attack speed modifier for weapons in the Berserker's hands is now averaged instead of summed
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The poisoning effect near the poison river in the Catacombs has been weakened
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Damage from poison and bleeding can no longer be critical
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Killing summoned creatures no longer grants experience and gold
[FIXED]
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If a generation error occurred and the floor was empty, the character will automatically return to the Fortress upon exiting the game via the menu
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Ratmen will no longer "shine through" their tents
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The damage of the weapon in the Berserker's off-hand was calculated incorrectly
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Killing a single monster could sometimes be counted twice in the Bestiary
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Sometimes, it was impossible to start a new game when using a gamepad
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The cost of Sharpened Arrows was higher than that of Heavy Arrows, despite their lower damage
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