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Update 1.17: Bloodtide - LIVE NOW!

[p align="start"]Hey Champions,

[p align="start"]It’s that time again, Update 1.17: Bloodtide is LIVE! We’ve got a bloodthirsty new Hero, one of the most highly requested game modes, and much more!

[p align="start"]Let’s take a look…

[p align="start"]

New Hero: Baron Valmont

[p align="start"]In a world torn by an endless war between the forces of the light and the shadow realm, Baron Valmont once served the light with honor as a high-ranking battle-mage. But when the Order's leadership fell to the corruption of its own power and turned toward tyranny, Valmont took up arms to lead a noble rebellion against them.

[p align="start"]The order retaliated with brutal cruelty. Consumed by grief, his desperate cries for vengeance echoed into the dark, reaching deep into the shadow realm. There, the blood goddess Lilith answered, offering him the powers of the night in exchange for an endless river of blood.

[p align="start"]Now bound to the ancient blade containing Lilith’s soul, Valmont has traded his humanity for unholy retribution. Wielding tragic fury and dark blood magic, Valmont enters the battlefield to bleed the corrupt dry and exact his brutal vengeance upon all who stand in his way.

Stats:

  • Health: 685 (+133 per Level)
  • Health Regen: 1 (+0.15 per Level)
  • Mana: 400 (+60 per Level)
  • Mana Regen: 1.3 (+0.2 per Level)
  • Attack Speed: 125 (+1.7 per Level)
  • Physical Armor: 28 (+5.7 per Level)
  • Magical Armor: 29 (+1.15 per Level)
  • Physical Power: 49 (+4 per Level)
  • Movement Speed: 665
  • BAT: 1.4

Abilities:

Hemophagia [Passive]:

[p align="start"]Effect: Your sword, Lilith, will attack the last nearby Enemy Target that is damaged by your Basic Attack, or Bloodbound, for 4s. Lilith deals 15 (+15% Magical Power) Magical Damage with each strike (increasing with Bloodbound’s Level).

[p align="start"]Lilith’s Attack Speed is equal to Valmont’s, and she attacks faster with additional Attack Speed. She returns to Valmont if she is not attacking a Target. She will teleport back to Valmont if he travels too far away from her.

[p align="start"]Additionally, Valmont restores 3-41 (based on Hero Level) Mana whenever an Enemy Unit dies within 1500u of Lilith. Hero deaths restore an additional 35% Maximum Mana.

Crimson Sigil [Basic Attack]:

[p align="start"]Type: Ranged

[p align="start"]Range: 1500u

[p align="start"]Effect: Ranged Basic Attack dealing 49 (+60% Bonus Physical Power) Physical Damage.

Rupture [Primary]:

[p align="start"]CD: 8/7.5/7/6.5/6s

[p align="start"]Cost: 60/65/70/75/80 Mana

[p align="start"]Effect: Valmont manifests 5 blood-forged blades over his head. Over the next 0.75s, these blades sequentially launch forward 1600u toward his reticle, each detonating upon impact to deal 20/29/38/47/56 (+15% Magical Power) Magical Damage in a 300u radius.

Bloodbound [Secondary]:

[p align="start"]CD: 12/11/10/9/8s

[p align="start"]Cost: 40/50/60/70/80 Mana

[p align="start"]**Passive Effect: **Lilith’s Damage is increased by 0/8/16/24/32.

[p align="start"]Active Effect: Launch Lilith to a targeted location up to 1800u away, dealing 70/90/110/130/150 (+60% Magical Power) Magical Damage in a 325u radius and Slowing targets hit by 30% for 1.5s. Lilith will then target the closest Enemy and attack them for a short duration.

Arterial Grip [Alternate]:

[p align="start"]CD: 16/15/14/13/12s

[p align="start"]Cost: 80/90/100/110/120 Mana

[p align="start"]**Effect: **Fire a Blood Tether 1600u that stops on the first target hit. The Tether deals 80/120/160/200/240 (+60% Magical Power) Magical Damage to the Target over 3s. While tethered, Valmont steals 20/25/30/35/40% Attack Speed from the target, and the Target is both Slowed by 25% and are Grounded.

[p align="start"]While the Tether is attached, if the Target moves 1800u away from Valmont, breaks Line of Sight from him, or if Valmont is hit by an Immobilizing Effect, the Tether breaks.

Exsanguinate
:

[p align="start"]CD: 25/15/5s

[p align="start"]Cost: 15 Mana per Second (+5 Mana for each second Exsanguinate remains active).

[p align="start"]Effect: Valmont spreads his wings and transforms into an enhanced form. While in this form, Valmont automatically fires out up to 3 swarms of bats each second to nearby Enemy Units within a 1200u radius, dealing 40/70/100 (+22% Magical Power) Magical Damage. After striking, the bats return to Valmont, Healing him for 25/45/65 (+20% Magical Power) Health.

[p align="start"]Exsanguinate’s Healing has 10% effectiveness against Non-Heroes.

Augments:

Vein Splitter:

[p align="start"]Relevant Ability: Arterial Grip [Alternate]

[p align="start"]Type: Area of Effect

[p align="start"]**Effect: **Arterial Grip’s Blood Tether no longer Grounds targets, but automatically branches to nearby Enemy Targets within 800u of the Primary Target, dealing 80% the damage and applying 100% of the Slow.

Rupturing Fangs:

[p align="start"]Relevant Ability: Rupture [Primary]

[p align="start"]**Type: **Finisher

[p align="start"]Effect: Blades deal 20% less damage, but their damage increases by up to 100% based on the Target's Missing Health.

Sanguine Banquet:

[p align="start"]Relevant Ability: Hemophagia [Passive]:

[p align="start"]**Type: **Scaling

[p align="start"]Effect: Gain 2% (+0.5% Bonus Mana) Omnivamp. Additionally, Minion Deaths near the Lilith permanently increase Valmont's Maximum Mana by 2, increasing to 30 for Hero Deaths.

Crucible 3v3 Mode

[p align="start"]

[p align="start"]Crucible is a brand new, 3v3 game mode where two teams battle it out on a single lane map with a Jungle area. This is one of the most highly requested game modes we’ve ever had, so we’re super excited for you to get stuck in and see what you think!

Crucible Mechanics Breakdown:

Win condition:

  • The Game ends when either team's Core is destroyed.

Removed Buffs:

  • Gold Buff has been removed from this mode.
  • Cyan Buff has been removed from this mode.
  • Orb Prime has been removed but its Buff Effect has been added to Shaper when it is killed.
  • Fangtooth has been replaced with a pack of 3 Raptor Fangteeth.

Fangtooth:

  • Has been replaced with 3 Raptor Fangteeth.
  • A pack of 3 Raptors spawn every 3 minutes.
  • Each Raptor slain will grant that team a stack of Trouble. Each stack of Trouble grants a permanent +2% stat increase for all stats, for all Allies on the killing team (No stack limit).
  • Health: 3000 (+1500 per level).
  • Physical Armor 30 (+8 per level).
  • Magical Armor 25 (+1 per level).

Shaper:

  • In addition to him spawning a seedling down the lane of the enemy team when killed, the Shaper also granted the but shaper now grants Orb Prime Buff.
  • Spawn Time: 10:00.
  • Health: 4800 (+1000 per level).
  • Physical Armor: 90.
  • Magical Armor: 75.

Jungle Monsters/Buffs

Red Stats:

  • Health: 2550 (+110 per level).
  • Physical Armor: 8.
  • Magical Armor: -15 (-1 per level).
  • Buff Dropping from game start.
  • Only 1 Red Buff in the center of the map.

Blue Stats:

  • Health: 950 (+200 per level).
  • Physical Armor: 8.
  • Magical Armor -15 (-1 per level).
  • Buff Dropping from game start.
  • 2 Blue Buffs, one in each jungle.

5 Camp Stats:

[p align="start"]Medium:

  • Health 600 +50 per level
  • Armor 5
  • Magical Armor 20

Additional Crucible Mechanics:

Geysers:

  • Full air control geysers have been added to the map to allow very quick and explosive controlled rotations/playmaking

Gold Plants:

  • Spawn at 40s.
  • Respawn every 80s.

Speed Plants:

  • Spawn at 5s.
  • Respawn every 80s.

Bounce Pads:

  • Various Bounce Pads are present Spawn in the center of the map to allow fast vertical rotations towards the Shaper Pit. Walk over them to bounce upwards.

Health Packs:

  • Health packs are present on the map. Walk over them to trigger a short channel, after which all Heroes that remain in the Zone are healed.

Stealth Bushes:

  • Various Bushes are present on the map. Enter them to become stealthed and hidden from Enemies, unless they are also in the Bush, or they have a Ward inside of it.

Player:

  • Starting Level: 1
  • Starting Gold: 350
  • +3 Mana Regen per second
  • Gold per Second: 9.5/9.5/9.5/9.5/9.5/11/11/11/12/12/13/13/13/13/13/15/15/15/15/15 (Scale every 60s)
  • Blink 150s cooldown
  • Jungle XP share 100%

Store News

Hellfire Revenant [Epic]

1 / 1 · 100%

Hellfire Grux [Epic]

1 / 1 · 100%

Unleashed Valmont [Rare]

1 / 1 · 100%

Debutante Lt Belica [Rare]

1 / 1 · 100%

Debutante Gadget [Rare]

1 / 1 · 100%

Damned Redeemer Twinblast [Rare - Opal Store]

1 / 1 · 100%

Valmont Variant Bundle

1 / 1 · 100%
  • Ivory Valmont [Exclusive Skin Variant]
  • Ebony Valmont [Skin Variant]
  • Red Valmont [Skin Variant]
  • Blue Valmont [Skin Variant]
  • Ivory Valmont [Banner]
  • Ivory Valmont [Profile Icon]
  • Valmont [Hero]

Unleashed Valmont Bundle

1 / 1 · 100%
  • Unleashed Valmont [Skin]
  • Oni Unleashed Valmont [Exclusive Skin Variant]
  • Blight Unleashed Valmont [Skin Variant]
  • Radiant Unleashed Valmont [Skin Variant]
  • “Valmog” [Overhead Emote]
  • Unleashed Valmont [Banner]
  • Unleashed Valmont [Profile Icon]
  • Valmont Premium Affinity [Affinity Pass]
  • Valmont [Hero]

Hellfire Revenant Bundle

1 / 1 · 100%
  • Hellfire Revenant [Skin]
  • Oni Hellfire Revenant [Exclusive Skin Variant]
  • Ethereal Hellfire Revenant [Skin Variant]
  • Void Hellfire Revenant [Skin Variant]
  • Nocturne Hellfire Revenant [Skin Variant]
  • Grabby [Overhead Emote]
  • Hellfire Revenant [Banner]
  • Hellfire Revenant [Profile Icon]
  • Revenant [Hero]

Hellfire Grux Bundle

1 / 1 · 100%
  • Hellfire Grux [Skin]
  • Oni Hellfire Grux [Exclusive Skin Variant]
  • Void Hellfire Grux [Skin Variant]
  • Sanguine Hellfire Grux [Skin Variant]
  • Ethereal Hellfire Grux [Skin Variant]
  • Boast [Overhead Emote]
  • Hellfire Grux [Banner]
  • Hellfire Grux [Profile Icon]
  • Grux [Hero]

Debutante Lt Belica Bundle

1 / 1 · 100%
  • Debutante Lt Belica [Skin]
  • Radiant Debutante Lt Belica [Exclusive Skin Variant]
  • Crypt Debutante Lt Belica [Skin Variant]
  • Sanguine Debutante Lt Belica [Skin Variant]
  • Ethereal Debutante Lt Belica [Skin Variant]
  • Blush Debutante Lt Belica [Skin Variant]
  • Nervous [Overhead Emote]
  • Debutante Lt Belica [Banner]
  • Debutante Lt Belica [Profile Icon]
  • Lt Belica [Hero]

Debutante Gadget Bundle

1 / 1 · 100%
  • Debutante Gadget [Skin]
  • Radiant Debutante Gadget [Exclusive Skin Variant]
  • Crypt Debutante Gadget [Skin Variant]
  • Sanguine Debutante Gadget [Skin Variant]
  • Ethereal Debutante Gadget [Skin Variant]
  • Blush Debutante Gadget [Skin Variant]
  • Curtsy [Overhead Emote]
  • Debutante Gadget [Banner]
  • Debutante Gadget [Profile Icon]
  • Gadget [Hero]

Debutante Ball Bundle Core

[p align="start"]Five exclusive skin variants, no duplicates and equal drop chance.

  • Radiant Debutante Gadget [Skin Variant]
  • Radiant Debutante Lt Belica [Skin Variant]
  • Oni Hellfire Grux [Skin Variant]
  • Oni Hellfire Revenant [Skin Variant]
  • Nocturne Debutante Lt Belica [Exclusive Skin Variant]
  • Nocturne Debutante Gadget [Exclusive Skin Variant]
  • Blight Hellfire Grux [Exclusive Skin Variant]
  • Blight Hellfire Revenant [Exclusive Skin Variant]
  • Ethereal Unleashed Valmont [Exclusive Skin Variant]

PCC Fall

[p align="start"]PCC Fall kicks off the 26th of September and is the last chance to secure pinnacle points for your team ahead of the Winter Invitational.

[p align="start"]

Sign ups close Friday the 18th, head over to the PCC discord before it’s too late. https://t.co/vrJ1RDVtDv

[p align="start"]

[p align="start"]PCC Fall will run over 2 weekends with $8000 up for grabs split across the NA and EU regions. Teams will also receive Pinnacle Points which will be needed to get an invitation to the Winter Invitational. There will be very few open slots for Winter so if you want to compete, Fall is the best way to get qualified!

[p align="start"]Event Schedule:

  • Saturday 26th & Sunday 27th September - [10am ET / 4pm CEST] - Group Stage
  • Saturday 3rd & Sunday 4th October - [10am ET / 4pm CEST] - Double Elimination Bracket

[p align="start"]The main broadcast will be on the Predecessor Twitch Channel and will be co-streamed by members from the content creator guild.

Victorious content returns

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[p align="start"]5 new skins join the Victorious line up

  • Victorious First Guardian Feng Mao
  • Victorious Bass Kitty Phase
  • Victorious Renegade The Fey
  • Victorious Rogue Wraith
  • Victorious Unmaker Zarus

[p align="start"]These skins will be available in the Store and new Victorious Fall bundle and all existing Victorious content will be returning to the store.

[p align="start"]Victorious Twitch drops will be running during the event where you will be able to grab the following Overhead Emotes.

1 / 1 · 100%
1 / 1 · 100%

Gameplay Balance

Head over to the website for all the balance changes!

Читать в Steam ↗

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