Update 1.3.2 is now Available
Bug Fixes / Changes
Major Fixes:
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Network code improvements that reduce random client disconnects and lag.
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Designer placed foliage objects properly show up for clients when joining a Playground that was loaded from a save.
Crash Fixes:
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Fixed random crash that could occur loading a save or returning back to Design mode.
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Fixed crash that could occur with creatures that use ranged attacks.
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Fixed crash that could occur loading a save from version 1.1.3 or before.
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Fixed crash that could occur after closing the Inventory screen or one of the radial menus.
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Fixed crash that could occur when a building was destroyed that had other buildings attached to it.
Other Bug Fixes:
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Fixed items collected during Play mode sometimes not showing back up after returning to Design mode.
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Downloading a Standard Save Copy of a Shared World Design Playground works properly.
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Reduced memory build up during long play sessions or constantly loading saves.
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