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Patch 1.4.1 is ready for you!

Bug Fixes / Changes

Major Fixes:

  • Players no longer respawn with a dark screen for 3 seconds after dying to a boss and respawning in Single player.

  • Creatures involved in base attacks or Waft Emitter attacks no longer freeze up for clients when arriving.

  • Boss shout attacks and Wasp Drone shouts in New Game+ no longer trigger infusion AOE attacks on anything their shout hits.

  • Milk Molar upgrades for clients properly carry over when activating New Game+.

  • Bases no longer load in with some structures incorrectly noting that they are supporting the entire base.

  • Fixed the Microsoft Account login screen incorrectly showing the wrong environment error (fixed in prior hot fix build).

Changes:

  • Increased damage reduction amount for the random trinket status effect “+Damage Resist” from 10% to 50%.

  • You can activate text chat via the gamepad on consoles.

Optimizations:

  • Improved performance across the game in general.

  • Improved performance when playing in Multiplayer mode.

  • Reduced memory usage across the game.

  • Playgrounds with lots of links will run with better performance when in Play mode.

  • Improved rendering performance inside interior spaces on lower settings.

Crash Fixes:

  • Fixed crash that could occur sometimes after looting a dead pet and an autosave triggers.

  • Fixed crash that could occur when completing a conversation.

  • Fixed crash that could occur when a client rejoins a game where their last saved data was while they were knocked out.

  • Fixed crash that could occur when a client loads into a yard with bases built.

  • Fixed crashes that could occur randomly during playthroughs.

Other Bug Fixes:

  • Voice Chat settings properly reapply after closing and reopening the game.

  • Loading a game while in the Pond Lab no longer shows an underwater effect onscreen.

  • A few pieces of the oak lab roots no longer pop out at a short distance on Low settings.

  • Lighting properly transitions if a defense event is active.

  • Pond lab cutscene properly works for clients who are far away when the cutscene activates.

  • Duplicating infused weapons properly copy over the random effect.

  • Improved water quality on low settings.

  • Clients no longer get a Raw Science notification immediately on join.

  • Siren lights near the Black Anthill boss fight properly animate when in view.

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