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Patch 1.3.1 is Now Available!

Bug Fixes / Changes

1 / 1 · 100%

Major Fixes:

  • Weapons will equip after your attack animation completes if you trigger an equip action mid-attack.

  • You can build on the Baseball again.

  • Sizzle rate in the BBQ Spill is no longer being applied multiple times causing the rate to increase extremely fast.

  • Fixed issue where the client would not be allowed to build in locations that had a building that was removed.

  • You can eat off of the Campfire again.

  • The Fan in Playgrounds works more reliably when placed on the ground.

Changes:

  • Lowered Sour Battle Axe damage by 10%.

  • Health and Safety Badge only life steals on Combo Finishers.

  • Creature Spawner Gizmo for Playgrounds changes it's spawn radius based on the creature size and number of creatures spawned.

    • This lowers the spawn radius in most cases.

Crash Fixes:

  • Fixed client various crashes in Playgrounds.

  • Fixed crash that could occur during the Drink Water or Build a Lean-to quest.

  • Fixed crash that could occur when hitting the "Copy" action when not in range of an object to copy.

  • Fixed crashes related to projectiles and attacks.

Other Bug Fixes:

  • Don't show unreleased test recipes in Design Mode in the Crafting screen.

  • Unique items can be trashed in Design mode.

  • Using the "Building Menu" hot key in Design mode will not say "Building Disabled" if you have the Buildings custom game option turned off.

  • Publishing a Playground from a Shared World will no longer attempt to create a Local Shared Copy of that Playground.

  • Updating a Playground from a Shared World will no longer create a new Playground and code while hiding the previous published version.

  • Published Playgrounds from a Shared World will no longer show as a Shared World Backup Save.

  • Downloading a Design Copy of a Published Playground for a Shared World will save the copy under a new playthrough ID since only one primary save can exist per Shared World.

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