Patch 1.3.1 is Now Available!
Bug Fixes / Changes
Major Fixes:
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Weapons will equip after your attack animation completes if you trigger an equip action mid-attack.
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You can build on the Baseball again.
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Sizzle rate in the BBQ Spill is no longer being applied multiple times causing the rate to increase extremely fast.
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Fixed issue where the client would not be allowed to build in locations that had a building that was removed.
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You can eat off of the Campfire again.
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The Fan in Playgrounds works more reliably when placed on the ground.
Changes:
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Lowered Sour Battle Axe damage by 10%.
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Health and Safety Badge only life steals on Combo Finishers.
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Creature Spawner Gizmo for Playgrounds changes it's spawn radius based on the creature size and number of creatures spawned.
- This lowers the spawn radius in most cases.
Crash Fixes:
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Fixed client various crashes in Playgrounds.
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Fixed crash that could occur during the Drink Water or Build a Lean-to quest.
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Fixed crash that could occur when hitting the "Copy" action when not in range of an object to copy.
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Fixed crashes related to projectiles and attacks.
Other Bug Fixes:
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Don't show unreleased test recipes in Design Mode in the Crafting screen.
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Unique items can be trashed in Design mode.
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Using the "Building Menu" hot key in Design mode will not say "Building Disabled" if you have the Buildings custom game option turned off.
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Publishing a Playground from a Shared World will no longer attempt to create a Local Shared Copy of that Playground.
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Updating a Playground from a Shared World will no longer create a new Playground and code while hiding the previous published version.
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Published Playgrounds from a Shared World will no longer show as a Shared World Backup Save.
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Downloading a Design Copy of a Published Playground for a Shared World will save the copy under a new playthrough ID since only one primary save can exist per Shared World.
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