Root Digital 2.0 Patch Notes - Hirelings & Landmarks!
The Woodland is getting wilder! Hirelings & Landmarks arrives with new ways to shape the map, and fresh faces to sway the balance of power!
Alongside the new expansion, we’ve shipped a broad round of polish based on your feedback. You’ll notice tighter rules fidelity with the tabletop game, steadier performance, and smarter opponents — all aimed at improving the overall experience.
Jump in, explore new combos, and tell us what you uncover — your reports have been instrumental in making Root Digital the best it can be!
General Improvements
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By popular demand, the Marquise Field Hospital timing now matches tabletop in all modes except online async play.
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Added ‘Bluff’ option when creating a game. If enabled, priority is passed to take actions regardless of the contents of players hands. Applies to Ambush, Field Hospital, Feline Physicians, and Rabbit Scouts. Only available in live timer games.
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Vagabond and Eyrie AI have been significantly improved, bringing their scores more in line with other base factions.
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Automatic camera movement is now optional and disabled by default.
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Added a deck count to the supply window.
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Added several more hotkeys for common functions and an index listing them in settings.
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Added an option to include a Screenshot when submitting feedback.
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VFX highlight now appears on the “maximize prompt” button.
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“Anytime” actions such as Exposure have been streamlined to minimize unnecessary extra prompt windows.
Bug Fixes
General Fixes & Improvements
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Marquise can now select any clearing for their first Homeland on the Mountain map.
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Marquise no longer counts spent wood for Rule using Soup Kitchens.
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Vagabond “Anytime in Birdsong” cards can now be used before Refresh and Slip as intended.
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Murine Brokers no longer occasionally grant multiple cards to opponents.
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Guessing Exposure incorrectly no longer lets Eyrie skip adding to the Decree.
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Correct Expose guesses no longer reveal the card to other players.
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Fixed an issue where Marquise was unable to choose all legal homeland locations on the Lake Map.
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Keepers in Iron can now choose homeland clearings correctly on the Winter Map.
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Improved several areas where AI made strange choices.
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Fixed many issues involving the Undo function.
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Improved certain areas of the Tutorial which caused confusion.
Visual & Animation
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Dominance animations now show the correct faction backgrounds for the Duchy and the Corvids.
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Some assets on the Lake map no longer overlap buildings and tokens.
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Warriors no longer appear inside the tower on the Mountain map.
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Clouds in Strategic View now blend smoothly.
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Vagabond “Quest Completed” animation now plays as expected.
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Keepers in Iron relics and Vagabonds no longer cause trees to disappear on the Winter Map.
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Trees no longer clip through the Marquise Keep when a Favor card removes the token.
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The Duchy Citadel icon now appears the same as it does in tabletop.
User Interface & Experience (UI/UX)
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On Steam Deck, tapped cards and tooltips now dismiss correctly.
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Available faction icons are larger and easier to select on large-UI mobile devices.
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Some HUD elements are no longer off-screen on some tablets.
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Selecting Bird cards now works correctly when suited cards are also available for the Keepers in Iron on mobile devices.
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Gamepad support has been improved.
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Vagabond icons now display correctly when using the Ferry on the Lake map in Strategic View.
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Expose now highlights the correct clearing in Strategic View.
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Wood highlights for Marquise are more visible in Strategic View.
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Vagabond targeting to strike a Keepers In Iron relic is now clear when multiple relics are stacked.
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A confirmation now appears when ending the Vagabond’s turn with actions remaining.
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Increased highlight size to attack the Keep when the model isn’t present.
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Save and Exit / Resign now return you to the correct Local/Online screen.
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Vagabond is now able to review their quests during item damage selection.
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Eyrie faction information no longer covers clearings in Strategic View on affected screens.
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The Marquise Keep clearing is now more clearly indicated when playing with Adset.
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Lost Souls and revealed Lizard cards can now be opened while the Sway Ministers screen is minimized.
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The restore prompt button no longer overlaps constructed card icons.
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Improved expanded rules for Marquise wood cost visualization.
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Field Hospitals prompts no longer block Riverfolk purchase prompts at turn start.
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Winter map icons no longer cover neighboring clearing costs.
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Improved the clickable region to attack buildings on the Winter Map.
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Fixed an issue where the prompt to use a Partisan card wouldn’t appear during combat.
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Added additional entries to the Action Log, and improved several existing entries.
Localization
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The Pacifist (Heroic) challenge description has been clarified.
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Fixed several areas where localization was incorrect or missing.
Multiplayer & Online
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Additional game settings now display when viewing lobbies.
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Chat no longer cuts off the last line at certain resolutions.
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Cards are no longer dealt face down to players after being discarded by the AI in Pass and Play.
Technical / Rare Occurrences
- Fixed several potential errors which would have resulted in softlocks.
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