Root Digital 2.0.12 Patch Notes
We’ve been hard at work making improvements to Root Digital since the release of *Hirelings & Landmarks! *Since our last public patch update, we’ve deployed several hotfixes (including a new one today, 2.0.12) addressing various bugs and issues. In today’s notes, you’ll find a list of the many changes we’ve made in these incremental updates, with improvements to undo behavior, streamlining of several corner-case rules, some UI tidying, and a variety of general fixes.
Thank you, Woodland warriors, for your valuable feedback that helps us to continually improve the Root Digital experience!
General Fixes & Improvements
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Advanced Setup now correctly determines the first player.
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Rat Smugglers no longer require the Vagabond to have an unused boot to move.
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Warm Sun Prophets can no longer move an opponent’s Warlord.
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Riverfolk Mercenaries now appear in battle as intended.
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Vagabond can now use Cobbler at the start of Evening.
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Lizard Cult can no longer recruit using off-suit cards.
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Woodland Alliance can now recruit Officers to Bases in the Lost City clearing.
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The Exile’s Revenge achievement can now be earned.
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Vagabond now exhausts swords correctly when attacking the Hundreds.
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Fixed Field Hospital only being usable for a single instance of warriors lost in Async timer games.
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Hirelings and Landmarks achievements on Android should now be granted correctly.
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The Arbiter should now be able to be enlisted in battle again.
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Adset games should now start correctly on the Lake or Mountain maps.
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Hundreds should not deal rolled hits when Looting again.
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Vagabond should again be able to continue scoring when another Vagabond enters a coalition with them.
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Rule will now update after the Spring Uprising’s piece removal ability is used.
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Added window for Eyrie to use the Black Market before they add to their Decree.
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Fixed Keepers getting prompted for relic movement when the Vagabond forces them to move.
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Fixed cards disappearing after cancelling the Dig action before confirming how many warriors to move.
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Favor and Partisan cards now damage the Vagabond as intended.
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Marquise can now use Field Hospital after losses in the Keep clearing during Async games again.
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Keepers are no longer prompted to move relics when being moved by False Orders.
**Undo **
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Fixed issue preventing Riverfolk from undoing back into Daylight from Evening.
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Vagabond can no longer undo completed quests.
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Undo is now available during suit selection when crafting.
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Undo is now supported when selecting relics during Move and Recover beyond the first.
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Fixed undo not reverting VP gain during a Recover action that didn’t result in retinue loss.
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Corvid may now undo the Trick action in cases where it chooses from 3 or more plots.
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Fixed undo not being usable after cancelling claiming a Dominance card.
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Dominance claims using a Bird card can now be undone.
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Undo is now supported after selecting “No” for placing mobs with Jubilant.
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Fixed issue where viewing results of a Live timer game reverted the game to the final turn.
**Visuals and UI **
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The Duchy’s action counter no longer overlaps the turn timer.
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Riverfolk Services text banner now minimizes along with the rest of the prompt.
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Maximize button now available again after minimizing the Choose Casualties prompt in battle.
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The indication Hundreds are using Bitter in battle should no longer be hidden behind the battle UI.
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Indication that a Vagabond is damaging items in battle should no longer appear behind the battle UI.
Localization
- Various localization, text display, and translation fixes.
Onward through the Woodland!
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