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Fortress Mode update 50.13: Portraits, crash fixes, and decorous demon chefs?

Apologies for two updates in two days but important things are afoot, and as I mentioned yesterday, Tarn is going to take a little rest for a week or two, so hopefully this will help make that wait more bearable.

This is version 50.13 updating on the main/default branch, improving Fortress Mode! If you're not seeing it, try closing Steam and re-logging in.

New additions/changes

  • Portraits! Whether they're dwarves, elves, humans, or animalpeople, they have portraits! Procedurally assembled, in many cases.
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A few of my favorite animalpeople portraits

Major bug fixes

  • Fixed statue-related crash

  • Fixed syndrome-related crash

  • Fixed temperature-related crash

  • Fixed crash from empty kitchen menu

  • Fixed multi-kill squad orders

  • Fixed world gen crash from the appointing of chefs by demon rulers that had been influenced by outside reading materials on decorum and leisure time

Other bug fixes/tweaks

  • Centered some creatures that were printing off-center

  • Large gems and gem crafts should be produced properly by gem cutting jobs again

  • Fixed cave adaptation

  • Fixed problem with numbers in wild creature clusters

  • SELECT_GROWTH and SELECT_MATERIAL available in plant modding

Thank you for playing! Tanya on behalf of Kitfox and Bay 12

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