Fortress Mode update 50.13: Portraits, crash fixes, and decorous demon chefs?
Apologies for two updates in two days but important things are afoot, and as I mentioned yesterday, Tarn is going to take a little rest for a week or two, so hopefully this will help make that wait more bearable.
This is version 50.13 updating on the main/default branch, improving Fortress Mode! If you're not seeing it, try closing Steam and re-logging in.
New additions/changes
- Portraits! Whether they're dwarves, elves, humans, or animalpeople, they have portraits! Procedurally assembled, in many cases.
A few of my favorite animalpeople portraits
Major bug fixes
-
Fixed statue-related crash
-
Fixed syndrome-related crash
-
Fixed temperature-related crash
-
Fixed crash from empty kitchen menu
-
Fixed multi-kill squad orders
-
Fixed world gen crash from the appointing of chefs by demon rulers that had been influenced by outside reading materials on decorum and leisure time
Other bug fixes/tweaks
-
Centered some creatures that were printing off-center
-
Large gems and gem crafts should be produced properly by gem cutting jobs again
-
Fixed cave adaptation
-
Fixed problem with numbers in wild creature clusters
-
SELECT_GROWTH and SELECT_MATERIAL available in plant modding
Thank you for playing! Tanya on behalf of Kitfox and Bay 12
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.