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Меню

v0.375 Improved AI and other improvements

Version 0.375 is now live.

Changelog:

  • After getting hit, skinwalker will now sometimes retreat not too far away and try to attack player right away instead of running away.

  • Due to the changes described above, it was decided to slightly increase skinwalker's health.

  • All possessed animals now have bloody mouth to draw more attention to the fact that those are not normal animals.

  • Roads are now visible on Longwind Velley map.

  • Worshipper will now use his telekinetic ability to push away player during melee fight.

  • Fixed issue that caused worshipper to sometimes teleport after the jump.

  • Deer will now play attacking audio queue, if player is low on health.

  • Bug that caused Home invasion achievement to trigger while you were inside the tent is now fixed.

  • Loot spawn changes on both maps.

  • Dogs now have appropriate animation and sound effect, when getting shot.

  • Fixed issue that caused skinwalker to sometimes not run away after getting shot.

  • Other small changes and improvements.

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