Technology Tree
О материале
«Technology Tree» — материал мастерской Stellaris. Моды Stellaris: события, корабли, виды и интерфейс. Совместимость с патчем проверяйте у автора. Для установки откройте оригинал в Steam Workshop, проверьте требования автора и подпишитесь. Совместимость с версией игры редакцией не проверена.
Описание автора
It is a mod to add vanilla technology tree information on the technology of the description . Achievment compatible. For better visual effects you may need this mod: Wider Tooltip Supported Languages: English, Brazilian Portuguese, German, French, Spanish, Polish, Russian, Chinese, Japanese, Korean Supported versions : 3.14
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How To Read
Technology Tree of Self-Evolving Logic:
|--Self-Aware Colony Ships [require AI-Controlled Colony Ships(Colony Fabrication Drones)] [Computing]
|--Positronic AI [Computing]
| |--Synthetics [require Droids , Galactic Administration] [Maniacal, Spark of Genius, Curator, Industry]
| | |--Synthetic Personality Matrix [Industry>3]
| | |--Fungible Circuitry [require Cross-Model Standardization] [Maniacal, Spark of Genius, Curator, Industry]
| |--Sapient Combat Simulations [require Extended Combat Algorithms] [Computing, Curator, Maniacal, Computing > 3]
|--Extended Combat Algorithms [require Specialized Combat Computers] [Computing]
|--Sapient Combat Simulations [require Positronic AI] [Computing, Curator, Maniacal, Computing > 3]
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Researching Self-Evolving Logic is a necessary conditions for unlock Self-Aware Colony Ships, Positronic AI and Extended Combat Algorithms. You also need research Self-Aware Colony Ships in order to unlock AI-Controlled Colony Ships (also called Colony Fabrication Drones for machine intelligence).
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From the icon behind the tech name Sapient Combat Simulations, you know that it is physics technology. If the lead physics scientist has a Computing field expertise, then the tech's chances of being drawn would be increased. The left condition gives more chances than the right. "Computing" and "Computing > 3" are two different things. ">3" means the skill level of a leader should greater than three, otherwise the tech's chances of being drawn would not be changed.
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There are two Sapient Combat Simulations, which does not mean there are two different technologies (Machine Template System is the only exception). Sapient Combat Simulations has two prerequisite technologies: Extended Combat Algorithms and Positronic AI, so the tree shows two path:
1. Self-Evolving Logic -> Positronic AI -> Sapient Combat Simulations [require Extended Combat Algorithms] 2. Self-Evolving Logic -> Extended Combat Algorithms [require Specialized Combat Computers] -> Sapient Combat Simulations [require Positronic AI]
Attention
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Tiers - Technologies are divided into 6 levels (T0 to T5) of advancement. Higher tier technologies require obtaining a certain number of technologies from the preceding tier (set at 6 for all tiers) before they become available as research alternatives. (from https://stellaris.paradoxwikis.com/Technology )
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"|--(2)Xenobiology" means the tier of Xenobiology is 2.
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Some technologies's teconology tree text may too long to show on the screen.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.