Origins Civics
Фото и видео: 1 из 10. Материалы автора из Steam Workshop.
О материале
«Origins Civics» — материал мастерской Stellaris. Моды Stellaris: события, корабли, виды и интерфейс. Совместимость с патчем проверяйте у автора. Для установки откройте оригинал в Steam Workshop, проверьте требования автора и подпишитесь. Совместимость с версией игры редакцией не проверена.
Описание автора
"From the depths of the Pacific to the edge of the galaxy"
This mod explores the concept of origin civics: permanent civics that alter the game start and/or introduce a new way to play the game. These civics add new elements such as non-ideal starts, quest chains, and/or mid-game bonuses to enhance your style of play as your build an empire amongst the stars. Mid-game bonuses appear about 100 years into the game and add additional modifiers to the permanent civic you've chosen.
Note from Author on 2.2:
Hi All and thanks for checking out Origins Civics! I've updated the mod to the Planet & Pops update for 2.2. I look forward to your feedback and hope to bring the rest of the mod to you soon!
Check out the in-game mod trailer on YouTube for some ideas for how this mod plays.
There are no prescripted empires overwritten with this mod! If you are sticking with 2.1. for a while, please subscribe the following link.* If you are sticking with 1.9.1 for a while, please subscribe the following link.
Current Civics (Version 1.5 - Planets & Pops Update):
Planets
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Climate Shift*: Start the game after the climate of your planet shifted to a type that is not preferential for your species. -10% Amenities Usage
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Nuclear Vault (Apocalypse Required)*: Start the game on a Tomb World with the a large underground vault deposit, which gives research bonuses & amenities. Applicable for organic empires.
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Nuclear Mutation (Apocalypse Required): Start the game on a Tomb World with tomb world habitability preference. Applicable for organic empires.
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Hive World (Utopia Required ): Start the game on a size 12 Hive World.
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Nuclear Start (Synthetic Dawn & Apocalypse Required): Start the game on a Tomb World.
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Machine World (Synthetic Dawn Required ): Start the game on a size 12 Machine World.
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Life Seeded & Post-Apocalyptic (Apocalypse Required): Civics enabled for Hive Mind & MegaCorp authority.
Pops
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Codominant Evolution (Utopia Required): Start the game with 12 Pops being of another codominant species. You have total control over the pop's traits.
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Syncretic Evolution & Mechanist (Utopia Required): Civics enabled for MegaCorp authority.
Update Schedule
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Eternal Leader/Digitally Eternal
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Voidborne
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Lost Colony/Exiled Colony
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Alien Message/Alien Invaded
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Ecological Disaster/Titanic Diaster
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Colonies of Earth/Colonies of Man
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Dyson Engineers
Compatibility:
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Compatible with 2.2.*
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Available in all languages, though all the text is in English.
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Scripted trigger has_encountered_other_species was overwritten.
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Ironman Compatible, NOT Achievement Compatible
Icon Art:
- New icon art by Shokupwet .
Localisation (outdated):
Compatches:
- Tbd
Addons:
- Tbd
Other:
Derived Mods:
- Zero-G Engineering by QuincyBlue - Habitat Start for Machine Empires.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.