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Ground Command

Положительные голоса97%607 голосов игроков
Подписчики16 тыс.15 975 в Steam Workshop
Размер файла582,47 КБЗагрузка через Steam
Обновление автора23 сент. 2026 г.Дата обновления материала

Фото и видео: 1 из 8. Материалы автора из Steam Workshop.

Фото и видео: 1 из 8
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О материале

«Ground Command» — материал мастерской Stellaris. Моды Stellaris: события, корабли, виды и интерфейс. Совместимость с патчем проверяйте у автора. Для установки откройте оригинал в Steam Workshop, проверьте требования автора и подпишитесь. Совместимость с версией игры редакцией не проверена.

Описание автора

EMBRACE BIOLOGY

At long last, after significant testing, theorizing, and scheming, Bio-hives now have a roster! This roster is currently a bit small and should be considered preliminary. Unfortunately because i do not have as much time as i used to my options were either to hold this update for another month while i slowly test it, or send it out and let people play with potentially OP units.

I chose to let you all play with units that are potentially a bit OP. If any seem insanely broken or insanely weak, just let me know and i'll take a closer look at it!

Ground Command is a mod the attempts to expand upon the ground battles in Stellaris. It does this in several ways allowing for more control and greater roleplay potential.

Firstly Assault Armies are dead. To replace them are the parts that would in theory make up an assault up. This added granularity allows for much more influence by the player, going heavier on armor or infantry or even focusing on air support.

Secondly is Roleplay. Because of how granular this system is it can be expanded significantly. You will unlock various armies as you progress through the tech tree naturally but others are locked behind specific Origins/Authorities/Civics/and Ascension Perks. With plenty of room to add more or incorporate civics/origins from other mods.

Third Inudstry is now more important as more advanced army types require industrial buildings (Civilian Industries/ Alloy Plants) to be produced. Tanks, air support, and more cannot be built on worlds without at least 1 of them on a planet. This is both to add a sense of logistics and strategic importance as well as cutting down on the number of possible armies on some planets so that a xenophile empire does not open the army tab and blow up their computer.

Russian Translation

Alright so this made it to the front page of the workshop somehow. Thanks for everyone who has subscribed and made the mod a favorite. I'm really excited that people are liking it!

Image Credit

Special Thanks to Michael on Youtube for showcasing the mod Check his channel out if you are curious about other mods across the Stellaris Workshop!

Видео автораОткрыть в YouTube ↗
Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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