小狐狸的底层框架
О материале
«小狐狸的底层框架» — материал мастерской Stellaris. Моды Stellaris: события, корабли, виды и интерфейс. Совместимость с патчем проверяйте у автора. Для установки откройте оригинал в Steam Workshop, проверьте требования автора и подпишитесь. Совместимость с версией игры редакцией не проверена.
Описание автора
Main Contents
This is the front-end modules of a series of modules must be enabled and sorted before all of the following modules: Time Mod Better Ascension Traits
MOD Compatibility
Has joined ! The Merger of Rules and !伞の泛用规则兼容! This mod has modified: 1.species_can_live_on_planet,species_can_live_on_ship,can_species_be_assembled,can_orbital_bombard,can_fill_drone_job,can_fill_ruler_job,can_fill_worker_job,can_explore_astral_rift,species_uses_bonus_growth in game_rules 2.set_synth_origin_traits_effect in scripted_effects 3.has_any_governor_focus,is_specialist_researcher,has_any_admiral_speciality,can_fill_specialist_job_trigger in scripted_triggers 4.mapicons.gfx for GFX_storm_presence_icons 5.weaver_confuser_chance,ship_terrify_chance in script_values 6.Added Research Cost dynamic maintenance lower limit mechanism to ensure that technology costs are at least 10% (refreshed upon completion of technology research) 7.The punishment for negative housing has been increased 8.Weakened the positions provided by medical specialization, reproductive specialization, and assembly specialization, but their construction scope has become more widespread (such as City World, Ring World, Nanite World, etc.)
Module Interface
1.Can trigger events by on_set_synth_origin_traits to add any trait for species after Synthetic Evolution: root scope is country, from scope is new robotic species, fromfrom scope is old organic species 2.mining_deposit_discovery_chance modifier allows science ship to have a probability of discovering mining deposit after surveyed: For ship scope, each 0.01 represent 1% chance with the maximum 100% 3.research_deposit_discovery_chance modifier allows science ship to have a probability of discovering research deposit after surveyed: For ship scope, each 0.01 represent 1% chance with the maximum 100% 4.extra_astral_rift rift flag: Allow normal exploration of the random fracture pool even after it has been depleted 5.About GFX_storm_presence_icons: This entry determines the icon of the storm on the star map, which automatically corresponds in the order of the storm file. The compatibility is extremely poor. It is recommended that other modders that have added storm types negotiate compatibility with me 6.weapon_confuser_protect_chance modifier allows ships to reduce the probability of being confused: For ship scope, each 0.01 represent 1% chance Only work on value:weapon_confuser_active_chance weapon_terrify_protect_chance modifier allows ships to reduce the probability of being terrified: Ditto. 7.immune_to_confuse ship/fleet/leader/country flag and immune_to_confuse ship modifier: Allows ship/ships in fleet/ships commanded by leader/ships owned by country immune to confuse In addition, only default countries, fallen empires, nomads, pirates, raiders, merchants, enclaves, space fauna, and leviathan will be affected by confuse Only work on value:weapon_confuser_active_chance immune_to_terrify ship/fleet/leader/country flag and immune_to_terrify ship modifier: Ditto.(Only work on value:ship_terrify_active_chance) 8.weapon_confuser_active_chancein script_values: For shipscope, can set minimum by "|MIN|number|"(default 0), can set maximum by "|MAX|number|"(default 1) It is recommended that other mod authors use the "mult = value:weapon_confuser_active_chance" reference when dealing with chaos to make the changes related to chaos effective ship_terrify_active_chance in script_values: Ditto.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.