Dark Matter UI
Изображение 1 из 5. Материалы автора из Steam Workshop.
О материале
«Dark Matter UI» — материал мастерской Stellaris. Моды Stellaris: события, корабли, виды и интерфейс. Совместимость с патчем проверяйте у автора. Для установки откройте оригинал в Steam Workshop, проверьте требования автора и подпишитесь. Совместимость с версией игры редакцией не проверена.
Описание автора
**** UPDATED FOR 4.5 CYGNUS ****
Dark Matter UI
A standalone, dark, purple-accented interface overhaul for Stellaris 4.4. Near-black panels, thin hairlines instead of ornament, a single purple accent, crisp vector text and denser windows. Built from the vanilla interface files, so it does not depend on any other UI mod.
What it changes
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Look: every panel, list, button, tab, tooltip and scrollbar restyled as flat near-black surfaces with hairline borders and a purple accent.
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Text: English, French, German, Spanish and Brazilian Portuguese render with vector (TrueType) fonts, so text stays sharp at any UI scale instead of blurring.
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Icons: navigation, HUD, outliner, map mode, alert and message icons are clean white glyphs; resource icons are flat single-colour glyphs. Icons whose colour carries meaning (technologies, traits, buildings, jobs, flags) are untouched.
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Map nameplates: fleets get one compact plate with flag, fleet power and full-width hull, shield and armour bars; ship-class glyphs sit beside it. Planet and system plates match, with the capital marked.
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Denser windows: planet view, technology, fleet manager, ship designer, leaders, species, situation log and event windows are larger and show more at once. All of them are draggable.
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HUD: the top bar ends after the resources; alert and message notifications sit in a row beside it. Music controls and the outliner toggle share one strip under the date. The outliner is wider and taller with cleaner entries.
Resolutions
Designed for 1920x1080 at UI scale 1.0 and up. Screens 1440p and taller get larger windows through the game's own scaling rules (extra rows, taller lists), not through fixed sizes. Ultrawide works; nothing assumes a particular width.
Compatibility
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Standalone. Does not require any other mods and is not compatible with any other mod that replaces the same interface files.
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Replaces these interface files: outliner, main (top bar, nav bar, HUD), alerts, map icons, planet view, technology view, fleet manager, ship designer, leaders view, species view, situation log, event windows, leader and crisis conversation windows.
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Overrides interface textures and sprite definitions by name, plus a handful of interface defines (notification placement).
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Safe to add or remove mid-game; it changes no gameplay data.
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Load order: after any mod that ships interface files, if you insist on combining; expect conflicts if you do.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.