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银心自闭星系-奇观拓展 | Galactic Center Galaxy/AOW

Положительные голоса92%13 голосов игроков
Подписчики300300 в Steam Workshop
Размер файла561,08 КБЗагрузка через Steam
Обновление автора10 окт. 2026 г.Дата обновления материала

Изображение 1 из 14. Материалы автора из Steam Workshop.

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О материале

«银心自闭星系-奇观拓展 | Galactic Center Galaxy/AOW» — материал мастерской Stellaris. Моды Stellaris: события, корабли, виды и интерфейс. Совместимость с патчем проверяйте у автора. Для установки откройте оригинал в Steam Workshop, проверьте требования автора и подпишитесь. Совместимость с версией игры редакцией не проверена.

Описание автора

Light pollution warning

Galactic Center Galaxy/AOW

Spawns a wonder cluster at the galactic core, cut off from outside hyperlanes. At game start, a Core Gate is deployed in the human player's capital system. In theory, nobody but the player can enter this cluster — including Fallen Empires.

Multiplayer has not been tested.

Jump drives are also banned: you cannot jump into the core cluster, though you can still jump out. Cosmic storms will not spawn inside this mod's cluster. Every system in the cluster has a Hyper Relay. Loads of flashy VFX were used to make the wonders look prettier.

Required

  • Real Space 4.0 Most of this mod's planets and effects come from RS.

  • ! Age of Wonder Wonder expansion — obvious enough.

Supported version: Stellaris v4.5.*

Cluster Overview

SystemWonders / MegastructuresColonizable Worlds
∅ (Entrance)Starcage World (Ruined; same type as AoW's Children of Radiance origin)
Multi-dimensional Warehouse (Site)
Core Gate∅: Shattered Starcage World
1Miraculous Shipyard (Site)None
2Celestial Shield (Site)None
3Quantum Catapult (Ruined)
Naval Command Base (Site)
Strategic Coordination Center (Ruined)
Wonder Construction Bureau (Site)
Valhalla (Site)None
4Starfall Spear (Site)None
5Void Vortex (Ruined)None
VIIMaterial Recombination Instrument (Site)None
βPsionic Well (Site)
Zro Sublimator (Site)None
IRing World ×4 (Ruined)
Double Ring World ×4 (Ruined)
Triple Ring World ×4 (Ruined)
Quadruple Ring World ×4 (Ruined)
Synthetic Food Factory (Site)
Astral Arena (Site)
Artifacts Transcription Palace (Site)
Prosperous Trade Station (Site)
Deep Space Prison (Site)None
IIINeutronium Furnace (Ruined)None
IVCelestial Navigation Pharos (Site)None
VPulsar Clock (Ruined)None
VIStar Picker (Site)None
αQ.S.Q.M. (Ruined)
Synaptic Lathe (Ruined)None
IIL-Gate
Interstellar Assembly (Ruined)
Mega Art Installation (Ruined)
Science Nexus (Ruined)
Ether Potential Well (Site)
Nanites Activator (Site)
Nanites Transmutation (Site)
Nebula Refining Center (Site)
Plane Siphon (Site)
Orbital Acquisition System (Site)Z: Orbital Habitat
A: Relic World
B: Gaia World
C: Gaia World

Notes:

  • The L-Gate in II can connect to the L-Cluster. This is intentional — in other words, AI empires can theoretically enter the core cluster through the L-Gate.

  • Gas giants in II and ∅ that have no wonder on them are there for building AoW's Planetary Blaster System.

  • I really wanted every wonder to start ruined, but not every wonder in AoW has a ruined state. Frustrating.

Custom Planetary Features & Decisions

To make playing as a Fallen Empire in the core more fun, and to add a bit of gameplay, this mod adds several planetary features to colonizable worlds:

NameEffectsLocation
Ancient Biosphere Simulation Matrix RuinsTechnicians / Miners / Farmers each produce a small amount of rare resources; Generator, Mining, and Farming district caps +5 each (on Starcage Worlds / Orbital Habitats with no matching districts, this only shows in the UI and has no real effect)Gaia / Relic / Orbital Habitat / Starcage
Spacetime AnomalyPhysics / Society / Engineering research jobs each +1 outputGaia / Relic / Orbital Habitat / Starcage
Spacetime DistortionMax districts +20Orbital Habitat
Spacetime Distortion Research PavilionUnlocks decision: Deepen Spacetime Anomaly ResearchStarcage

Decision: Deepen Spacetime Anomaly Research — exclusive to Starcage Worlds. Spend 200 Influence and Alloys over 1800 days to raise the Starcage World's district cap by +5. Repeatable; alloy cost increases with each repeat.

Load Order

  • Place this mod after Real Space, Colour Out of Deep, and AoW.

  • If you also use ! Core Framework of Kasako, place this mod after it. Kasako's framework will try to shrink the oversized planet sizes set by this mod. Getting the order wrong is fine — it is only a visual issue.

  • Jump-entry blocking and storm-spawn blocking are easy for other mods to overwrite. If they stop working, rule out conflicts from other mods first.

Optional

  • Real Space - Colour Out of Deep When enabled, the Psionic Well system gets a purple skybox background. Without it, you only lose that one system's look.

  • Planetary Diversity When enabled, the Gaia worlds in II will try to become tidally locked Gaia worlds to match the added planetary features. Without it, they stay as vanilla Gaia worlds.

Known Issues

Wonder Sites show a greyed-out upgrade button with no tooltip text when construction requirements are not met. This is an AoW issue. Fixing it is not hard, but would hurt compatibility a lot. Since it has little practical impact, it is left as-is — the button lights up once the requirements are met.

Also, I have been looking for a way to add height to systems for a better-looking cluster layout, but Paradox seems to have removed the height parameter entirely. If anyone knows a way to give systems height, feel free to contact me.

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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