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Tass Cheat Tool

Положительные голоса99%1 135 голосов игроков
Подписчики45,9 тыс.45 894 в Steam Workshop
Размер файла532,7 КБЗагрузка через Steam
Обновление автора22 сент. 2026 г.Дата обновления материала

Изображение 1 из 8. Материалы автора из Steam Workshop.

Изображение 1 из 8
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О материале

«Tass Cheat Tool» — материал мастерской Stellaris. Моды Stellaris: события, корабли, виды и интерфейс. Совместимость с патчем проверяйте у автора. Для установки откройте оригинал в Steam Workshop, проверьте требования автора и подпишитесь. Совместимость с версией игры редакцией не проверена.

Описание автора

Update 2026.09.22

  1. Reworked Most Policies for new 4.5 Categorized Policy View
  2. Create Pop decision now create 500 pops
  3. Nomadic player with Immortal trait will start with a level 2 arkship and the ability to build more
  4. Add a list of edicts to speed up several situations and project research
  5. Civic - Ultimate Customized will enable Government Reform after game start
  6. Add Psionic Components, Precursors, Insights and Events Tech to Cheat Main Menu - Technology
  7. Add a new list of Shroud Cheats to Cheat Main Menu
  8. The Summoned Leader will get traits from some Civics and Origins
  9. Add Terraforming Ascensions to Cheat Main Menu - Ascension
  10. Add a new list of Misc Actions Cheats (i.e. Astral Splitting) to Cheat Main Menu
  11. You can choose which Precursor will be spawned at game start

Introduction

This is a Cheat MOD, AI Player won't be able to use any option of it

The basic principle of this mod is to provide some modifications that cover as many aspects of the game, adjustable and with reasonable limits, without changing any of the original files and without making the game be buggy due to any option in this mod.

The economic and event system of Stellaris is kind of interlocking, providing extremly powerful modifications will only get a total collapse of the game experience. For example, a player may start with many districts to produce resources, but this will cause an explosion in population, housing, amenities, crime, and upkeeps, so more options will need to smooth out these additional problems, leading to a "chain of cheating". Still the game performance will get a huge degradation in later due to large population even the player finally get economic balanced.

This mod is made to help players gain some advantage, challenge some difficult goals or get through some difficult stages, although "at your own risk", but I still do not want any player having a worse game experience because of my working. Therefore, some of the options will have a little restriction to avoid any possible bugs, I won't spent much time to explain them in comments from now on.

This Mod including:

A. Planet Decisions: Mainly to modify a colony, including:

  1. Cheat Main Menu: only exists on Capital, will describe details below
  2. Colony Infrastructure: Add 20 Districts to Planet and some buffs to offset negative impact from districts
  3. Create Pop
  4. Enhance Leader: Provide more trait options to leader

B. Policies: Currently contains a total of 94 policies, covering most of the game's modifiers, which players can use to tweak many aspects of their country, including but not limited to resources, construction, fleets, diplomacy, espionage, etc. In addition, through a hidden event, the policy cooldown will be reset after each policy adjustment, no need waiting 10 years.

C. Cheat Main Menu:, Active frome Capital Planet Decision, providing some irreversible modification:

  1. Gain Resources: Get a fixed amount of specific Resources
  2. Leader Cheat: A list cheat for leaders
  3. Technology: A list cheat for technologies
  4. Ascension: A list cheat for ascension
  5. Shroud: A list cheat for Shroud
  6. Trait Points: Gain 50 trait points and traits cap increase by 5 when modding species
  7. Extra Envoy: 20 more Envoys
  8. Summon Ships: Summon several super-powerful ships
  9. Special Actions: A list of Misc Actions Cheats (i.e. Astral Splitting)

D. Others,

  1. Species Trait - Immortal: free trait make leaders immortal and improve species habitability; Nomadic Starting get a Level 3 Arkship and the ability to build more.
  2. Civic - Ultimate Customized: Available in species creation, provide many trait points and options for species and additional civic slots for government.
  3. Precursor - You can choose which Precursor will be spawned at Game Start
Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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