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Genetic Rim [DEPRECATED]

Положительные голоса97%2 509 голосов игроков
Подписчики46,1 тыс.46 106 в Steam Workshop
Размер файла25,59 МБЗагрузка через Steam
Обновление автора2 мар. 2021 г.Дата обновления материала
Genetic Rim [DEPRECATED]

Изображение 1 из 13. Материалы автора из Steam Workshop.

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О материале

«Genetic Rim [DEPRECATED]» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://steamcommunity.com/sharedfiles/filedetails/?id=2801160906

This will be left here for those who want to play on older versions.

New:

Vanilla Textures Expanded: Genetic Rim is a mod that retextures Genetic Rim animals to look more vanilla-friendly! Get it here: https://steamcommunity.com/sharedfiles/filedetails/?id=2105993995&tscn=1590224334

Features:

  • Hybridization: Extract genes from Bears, Cats, Chickens, Boomalopes, Muffalos, Wolves, Rodents, Reptiles, Insectoids, Thrumbos and Mechanoids, and create hybrids of these species. Some combinations can go both ways, so for example a bearalope is different from a boombear, and you will get one at random. A total of 77 new creatures for you to play with. Some very useful, others... less so.

  • Hybrid implants: The Growth Vat can be used to create either animal or human implants. Using different animal genes, you can create implants such as Thrumbo Legs, or Chitinous Hearts, and turn your scientific aberrations into even more bizarre creatures. By using humanoid genes, you can mix them with animal genes and create several hybrid implants to improve your colonists.

  • Paragon Creatures: With the Animal Enrichment research, you can turn regular animals into Paragons, more evolved versions of the base creature. A total of 14 new creatures for you to play with.

  • Animal Control: With the Animal Control research, you can directly control your animals. Draft them and move them at will! It also gives special abilities depending on the creature, so wolf hybrids can use Adrenaline Rush, thrumbo hybrids can Stampede, and so on. 11 new abilities, and any combinations of them, open up fascinating new tactical possibilities.

  • Mod Patches: There are patches available for Call of Cthulhu - Cosmic Horrors, Dinosauria, Megafauna, Alpha Animals and RimBees, adding more than 40 new hybrids.

  • The Archotech Project: Genetic Rim adds a new win condition for the game. Instead of building a spaceship and leaving the planet, you can research how to integrate and control an archotech AI inside a bio-mechanical body. Why would you leave when you can stay and kill all your enemies?

Concept art by geek96boolean10

Wiki:

(https://rimworld-bestiary.fandom.com/wiki/RimWorld_Bestiary_Wiki)

Issues:

Recommended: (https://steamcommunity.com/sharedfiles/filedetails/?id=1676969930)

Notes:

How do I progress? Here is a mini-guide:

  • First, research the genetic engineering tech.
  • Build a Pulper or a Recycler to get organic pulp from wood or corpses (the Recycler needs a Pulper first, though), and a Genetic Extraction Table to get DNA from animals and to build empty incubators.
  • Kill the animals to extract their genes.
  • Build the Gene Pod to mix the genes of different animals, and fill an empty incubator with the mixture.
  • The incubator will hatch in a day. Keep it warm! The creature will be born tamed.
  • Results are sometimes random! If you mix Bear and Chicken, you might get a Bearchicken or a Chickenbear. Or the experiment can also go wrong...
  • Finally, research the Insectoid Genome, Reptilian Genome and the Advanced genetic engineering techs, build the Advanced Gene Pod and experiment with Insectoids, Reptiles and Thrumbos to get the strongest creatures in the game. The advanced mechanite bio-integration is end-game, and unlocks mechanoid experimentation.
  • On a different path, you can research humanoid genetic engineering, and develop hybrid implants to modify your colonists. Yeah, you can create a colonist that lays chicken eggs twice a day. It's hilarious and disgusting.
  • On yet another different path, you can research animal enrichment, which allow you to create Paragon animals with the Paragon serum extraction table and the animal enrichment center.
  • Researching animal control gives you access to fascinating new abilities in all your hybrids and paragons. Just build the Animal Control Hub.
  • Finally, the age drugs tech allows you to mature your animals much faster!

Incompatibility:

Frontier Developments Shields causes lag when affected by animal ranged attacks Decore modifies the game's XML bases, making it incompatible with almost everything

Compatibility:

Super compatible with Giddy-Up. Saddles included for all big enough hybrids and paragons Compatible with Animal Collab Project, Alpha Animals, Spidercamp's Dog Pack, Forsakens: Fauna, TropickAPP, Mechanoids Extraordinaire, More Mechanoids, HALO: Rimworld Heretic Mechanoids, Better Infestations, Let's Have a Cat!, Vanilla Animals Expanded (all submodules), Polarisbloc - Mechenemy, Vanilla Factions Expanded - Insectoids, Vanilla Factions Expanded - Vikings, Erin's Mountain Animals, ReGrowth - Extinct Animals Pack and ReGrowth - Wasteland Animals Add-on for gene extraction. Compatible with A Dog Said for implants on hybrids and paragons Compatible with Rim of Madness - Bones for extraction of organic pulp from bones Compatible with Rimside Recycling, adds new GR specific recipes Aesthetically compatible with the High Tech Laboratory Facilities mod

Patches:

Patch for Call of Cthulhu - Cosmic Horrors: Get it here for 1.0 - 1.2 Patch for Dinosauria: Get it here for 1.0 - 1.2 Patch for Megafauna: Get it here for 1.0 - 1.2 Patch for Alpha Animals: Get it here for 1.0 - 1.2 Patch for RimBees: Get it here for 1.0 - 1.2

Translations

Japanese: http://steamcommunity.com/sharedfiles/filedetails/?id=1124740772&searchtext=genetic Simplified Chinese: http://steamcommunity.com/sharedfiles/filedetails/?id=1137281730&searchtext=genetic

GitHub

Releases: https://github.com/juanosarg/GeneticRim/releases

Older versions of the mod

a17 version: Get it here b18 version: Get it here b19 version: Get it here

Credit

Uses custom version of Range Animal Framework by Fluffy and BrokenValkyrie Some sounds by Mike Koenig, SoundBible.com Some building textures modified from Textures by Pixel Art World, http://yms.main.jp Some building textures modified from Textures in the High Tech Laboratory Facilities mod

Changelog:

v5.013: Updated to RimWorld 1.2 (11/08/20) v5.02: Updated to RimWorld 1.1 (19/02/20) Full changelog on gitHub

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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