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[WH40K]Adeptus Mechanicus: Magos Xenobiologis

Положительные голоса98%701 голосов игроков
Подписчики26,4 тыс.26 431 в Steam Workshop
Размер файла39,08 МБЗагрузка через Steam
Обновление автора17 дек. 2025 г.Дата обновления материала
[WH40K]Adeptus Mechanicus: Magos Xenobiologis

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О материале

«[WH40K]Adeptus Mechanicus: Magos Xenobiologis» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

RimWorld 1.2, 1.3

This mod Adds factions from the Warhammer 40k universe to the game using weapons from my Armoury mod.

Unless marked as Humanlike, races added by this mod are Not able to be captured/recruited/tamed (they are more like Mechanoids)

Factions marked as Hidden do not spawn bases on the world map, only appearing as part of Incidents or Raids.

Playable addons for various races are linked in the description below

==Tau Empire==

Earliest Raid: 90 days based on Cpt.Ohu's Tau armour Pawns : Current Ethereal Firewarrior Shas'la Firewarrior Shas'ui Pathfinder Shas'la Pathfinder Shas'ui Kroot Warrior

Kroothound Krootox Knarloc

: Planned but not yet included Vespid Stingwing Stealth Battlesuit Crisis Battlesuit Broadside Battlesuit

==Craftworld Eldar==

Hidden Faction

Earliest Raid: 90 days Pawns : Current Farseer Warlock Guardian Fire Support Dire Avenger Howling Banshee Striking Scorpion Swooping Hawk Fire Dragon Dark Reaper Warp Spider Ranger Wraithguard/blade

: Planned but not yet included Shadow Spectre Avatar of Khaine Wraithlord

==Necrons==

Hidden Faction

Earliest Raid: 180 days Pawns : Current Scarab Swarm Warrior Flayed One Wraith Immortal Tomb Spyder Lord Destroyer Heavy Destroyer Destroyer Lord

Incidents: Monolith Spawn Incident

Mechanics: We'll Be Back - Necrons with this special rule can regenerate any damage that did NOT bypass their armour

==Orkz==

Earliest Raid: 45 days Pawns : Current Boyz (Shoota, Slugga, Choppa) Eavy boyz Nobz (Shoota, Choppa) Eavy Nobz

Squig

: Planned but not yet included More Squig variantz Squiggothz Gargantuan Squiggothz Killa Kanz Deff Dreadz

Incidents: Ork Rok & Space Hulk: Orky Crashed Ship Part.

==Adeptus Mechanicus==

Hidden Faction

Earliest Raid: 90 days Pawns : Current Tech Priests(Humanlike) Skitarii(Humanlike) Sicarians

==Chaos Deamons==

Hidden Faction

Earliest Raid: 180 days Pawns : Current Horrors of Tzeentch (Pink, Blue, Brimstone) Flamer of Tzeentch (Normal, Exalted) Screamers of Tzeentch Lord of Change

Nurgling Plaguebearer Great Unclean One

Deamonette Keeper of Secrets

Bloodletters

: Planned but not yet included Flesh Hounds Bloodthirster

Incidents: Warp Storm Incident Deamonic Infestation Incident Space Hulk: Deamonic Crashed Ship Part.

Mechanics: Deamonic - Deamons are incredibly resilliant and have a small chance to ignore all damage

==Tyranids==

Hidden Faction

Earliest Raid: 180 days Pawns : Current Ripper Swarm Termagaunt Hormagaunt Gargoyle Lictor Genestealer Ravener Hive Tyrant Zoanthrope Warrior Carnifex Biovore

Incidents: Space Hulk: Tyranid Crashed Ship Part.

==Load Order==

Always Load Humanoid Alien Races 2.0 before these mods if you use it Astra Militarum Imperial Guard Core Mod Adeptus Mechanicus: Armoury Adeptus Mechanicus: Magos Xenobiologis

OR

Adeptus Mechanicus: Armoury Adeptus Mechanicus: Magos Xenobiologis

==Addons==

Playable Races: These will overwrite the NPC versions of the factions added by Magos Xenobiologis These require Humanoid Alien Races 2.0 Adeptus Mechanicus: Magos Xenobiologis (Playable Orkoids)

Adeptus Mechanicus: Magos Xenobiologis (Playable Tau)

Adeptus Mechanicus: Magos Xenobiologis (Playable Eldar)

you have my full permission to rebalance/patch/translate this mod, just please link back to the original :) This does NOT include reuploading it or any of its contents here, on other websites without my express permission.

Problems? Questions? Comments? Got something youd like to see added to the mod?, Join us on Discord

Like the mods? want to help me meet my Imperial Tithe?

Are you artistically/creatively inclined and interested in helping with the mods?

I'm always looking for artists to do texturing, writers for descriptions, backstories, please feel free to contact me!

For those with a flair for creative writing, more backstories are always appreciated! feel free to use the Backstory Submission Form

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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