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Smoked meat

Положительные голоса98%682 голосов игроков
Подписчики23,1 тыс.23 141 в Steam Workshop
Размер файла949,84 КБЗагрузка через Steam
Обновление автора21 июн. 2026 г.Дата обновления материала
Smoked meat

Изображение 1 из 3. Материалы автора из Steam Workshop.

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О материале

«Smoked meat» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

This is a very old mod that has been taken care of by many authors. I seen that it has not received an update in a version or two and have to decided to keep it alive. I will add it to my collection of the Vegetable garden and keep it up to date. ~Dismar

Changes: -Can smoke vegetables. -Can Smoke Human/Insect meat into a meal. Cannot be used to make other meals. -Smoke pit requires Pemmican research. -Smoke House requires Pemmican and Complex Furniture to build.

Later two were added for balance purposes.

Meat can be preserved by drying and smoking it. Smoking meat takes a long time, but you can make a lot simultaneously.

* Smoked meat lasts 35 days.. It's categorized under MeatRaw, so that it can be used in all recipes that use meat, like meals and kibble.
* The Smoked Meat recipe excludes itself as a possible ingredient, and disables human+insect meat from the ingredients used by default.
* The smokepit is the campfire, modified to use less wood, and more slowly; create much less heat; die faster in the rain; smoke meat.
* The smokehouse allows you to smoke much more meat simultaneously than the smokepit does.

* The smokehouse looks funky when you rotate it. Sorry. I'm not artist enough to fix this. Panggul_mas's version sets it non-rotatable, but I think sometimes the lay of the land makes that inconvenient, and have sacrificed beauty for function.
* I've made the delay agent on smokehouse-building the requirement for lots of construction materials instead of a Research prerequisite. You can usually get enough stone from deconstructing ruins.

-Most food recipes in the game you get a 25% bonus in output of Nutrition. These recipes are a 1:1 input / output. With a small bonus to mood and longer shelf life.

The original smokehouse author is Panggul_mas https://ludeon.com/forums/index.php?topic=20387.0

A16,17 versions made Tammabanana can be found on, https://github.com/Tammabanana/Smoked-Meat/releases http://steamcommunity.com/sharedfiles/filedetails/?id=930862857

Orange_Mushroom's B18 version : https://ludeon.com/forums/index.php?topic=41511 Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=1315736571

Old versions of my mod:

I do keep the last stable version of each version of the game on my Nexus mods page. And 1.0 and older mod downloads can be found on my Dropbox / Forum / Nexus accounts.

Forum: Forum Download Link Dropbox 1.0 version DropBox Download Link Nexus mods: Nexus Mods Download Link Steam News and Credits For my mods: Vegetable Garden 1.0 / 1.1 Collection On Steam

Wanna support the mod? Buy me a Coffee!

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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