AutoPriorities
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О материале
«AutoPriorities» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Adds a window that allows you to automatically set work priorities for a specified number of pawns.
How It Works
All pawns are sorted before assigning jobs so that the most skilled pawn gets the job first. The mod also considers jobs that do not require skills, assigning them to pawns with the fewest skilled tasks.
Each entry creates a rule for assigning jobs to pawns. Based on these rules, the mod will try to distribute work effectively.
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% Bars – Determine what percentage of your colony should be assigned to a task. If set to 100% Cleaning, everyone will have Cleaning enabled. If set to 50%, half of your colony will be assigned Cleaning, while the other half won’t.
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Priority Levels (1-4) – Determine job importance. Priority 1 tasks take precedence over lower-priority tasks.
Tabs
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Priorities – Specify how many pawns should be assigned to specific jobs with specific priority levels.
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Exclude Colonists – Exclude certain pawns from being managed by the mod.
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Important Jobs – Prioritize specific jobs regardless of skill requirements. For example, if only one job per pawn can have the highest priority, and both Doctor and Firefighting are set to priority 1, the most skilled pawn would typically be assigned Doctor. However, if Firefighting is marked as important, all pawns will first be assigned Firefighting, and the Doctor role may go to a less skilled pawn. This is useful when priority levels are limited (e.g., if you don't use Fluffy's WorkTab).
Example Setup
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** Max jobs for pawn 1, Priority 1** – A pawn can be assigned only one job with priority 1.
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** 50% Planting, Priority 1** – Half of the colonists will be assigned to planting ordered by skill: from skilled to less skilled.
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** 50% Cleaning, Priority 1** – All other colonists will be assigned to cleaning.
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** 25% Mining, Priority 2** – A quarter of the colonists will be assigned to mining; first priority doesn't have any effect on this.
Set the percentage to control workforce distribution, adjust priority levels to determine importance, and let the mod assign jobs efficiently.
Compatibility
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Compatible with Fluffy's WorkTab.
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Works with mods that add new job types.
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Safe to add or remove from existing saves.
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.