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[FSF] More Quests

Положительные голоса98%989 голосов игроков
Подписчики62,8 тыс.62 806 в Steam Workshop
Размер файла176,2 КБЗагрузка через Steam
Обновление автора11 июн. 2025 г.Дата обновления материала
[FSF] More Quests

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О материале

«[FSF] More Quests» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

Description

This is a simple mod that increases the amount of quests the storytellers give you. By default you should get 2 quests within 12 days or 1-3 quests in 12 days for Randy. This mod doubles it so you should receive 4 quests within 12 days for all storytellers including Randy.

You really do not need this mod as the same thing can be achieved with the in game scenario settings by adding an incident to trigger quests every X days. I'm keeping it here because some people like it and the only update it needed was a version number change.

Note: Quests by default require a certain wealth threshold to be reached to trigger. In very low wealth starts like naked brutality or tribals its possible you might not get quests for a year or more until you hit that specific threshold.

This mod is included in [FSF] FrozenSnowFox Tweaks.

Compatibility/Load Order

This mod uses patching to modify all storytellers so it should be compatible even with mod added storytellers if they have a section for quests using StorytellerCompProperties_RandomQuest like vanilla storytellers. Simply load this mod after your storyteller mods.

Customisation - XML Extensions

If this mod finds the XML Extensions mod loaded it will load an XML Extensions version of the mod instead of the normal version. This version comes with a mod settings menu allowing easy customisation of the frequency of quests.

Customisation - Manual Editing

If you want to change the frequency of quests it's very easy to do. You will however have to redo your changes if the mod is updated. You can find the mod located under

Steam\steamapps\workshop\content\294100\1975779192

The file you need to edit is located under the Patches folder. Simply open the file in notepad and you’ll be able to modify it. Inside you'll find 3 paragraphs of text, each for a different setting. I don't know the exact function of these settings so this is what I think is correct. The onDays setting is the time span setting you will receive numIncidentsRange quests within this time span at a minimum of minSpacingDays. The minSpacingDays must be small enough that your numIncidentsRange fits within the onDays.

For instance you can't have 5 events trigger within 2 days if they must have a minimum of one day between. If you try to do that the game will throw an error. For minSpacingDays the lowest I've seen is 0.1 which should be no more than a few hours between events.

For daily quests use the following settings onDays 1, numIncidentsRange 1, minSpacingDays 0.5.

FAQ

Q: The mod isn't working. I'm not getting quests as I should. A: Are you playing a new game? For random quests to generate you need to meet a minimum wealth threshold. Depending on your starting conditions and progress reaching this threshold can be relatively quick or extremely long. For very low wealth starts like a no tech naked brutality it can sometimes take years to reach the minimum wealth threshold.

Credits

Made by FrozenSnowFox The mod icon is from Game icons and was modified by me. It is used under the CC BY 3.0 Licence

Link to Non-Steam downloads for my mods. Github


If you enjoy my mods and want to give me a little tip check out the link below.

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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