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Royalty Tweaks

Положительные голоса99%1 053 голосов игроков
Подписчики49,5 тыс.49 542 в Steam Workshop
Размер файла516,27 КБЗагрузка через Steam
Обновление автора23 июл. 2026 г.Дата обновления материала
Royalty Tweaks

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О материале

«Royalty Tweaks» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

Limits throne room requirement to highest ranking royal. Also re-enables passionate skills. Toggles royal bedroom and apparel requirements.

Royalty Tweaks 1.38

What noble in their right mind would let their knights each have their own throne room? Not mine, that's for sure!

This mod removes the demand by nobles other than the highest ranking in your colony to have a throne room. You can still give them one if you like but it's entirely optional.

Conceited royals (greedy and/or jealous) are also a little less lazy now that they remember how much they used to like to do the... things they liked to do... before the mysterious brain implants. They will continue to work their passionate skills even after ranking up.

You can now toggle to remove the bedroom and apparel requirements for royals in the options menu. This was long requested and I resisted but I finally just decided to add it in.

FEATURES

THRONE ROOM

  • The only royal who will have need of a throne room and the Authority need that goes with it is the royal with the highest title who lives on the same map.

  • If they are married to another royal, their spouse can also have need of a throne room and authority need if their title demands it. This option can be changed in the option menu.

  • If there is a tie for loftiest title regardless of relationship, both will demand throne rooms until you give one to one of them.

SKILLS

  • Conceited royals will now continue to work their previously title-disabled passionate skills. This feature can be turned off in the options menu if desired.

REMOVE ROYAL REQUIREMENTS

  • Remove bedroom requirements for royals

  • Remove apparel requirements for royals

CONFLICTS

None! (Hopefully)

FAQ

Q. Can this be installed in a pre-existing game/save? A. Yep! No problem. It can also be removed at any time without barfing.

NON-STEAM DOWNLOAD

Current Release

CONTRIBUTORS

HawnHan - Chinese Translation

CHANGELOG

1.38 - Bug fixes

  • Bestowing ceremony quests now respect the throne room tweak: promoting a pawn who is NOT your highest-ranking royal no longer demands a throne room for them, for both accepting the quest and starting the ceremony. (Reported with Vanilla Factions Expanded - Empire, but the gap was in the vanilla quest path, so this fixes it everywhere.)

1.37 - More bug fixes

  • Fresh installs now start with the mod's features ON. Previously, every feature was silently disabled until you opened the mod options once. If you installed this mod and wondered why nothing happened, this was why, and it's fixed. (If you're a long-time user who never opened the options, the throne room and passion skill features will now switch on. You can still turn anything off in the options menu.)
  • Passion skills only override title restrictions now. Work disabled by a colonist's backstory, traits, or genes stays disabled.
  • Fixed royals passionate in ALL of their title-disabled work getting nothing re-enabled at all.
  • Throne room tie-breaking is consistent now. When two royals share the loftiest title, assigning a throne to one reliably stops the other's demands.
  • Passion checks now consider every skill relevant to a work type, not just the first one. Also some internal housekeeping. Your saved settings migrate automatically, no action needed. Can still be added to or removed from an existing save without barfing.

1.36 - Major refactoring for performance - New Features

  • Disable Royal Bedroom Requirements - New toggle that removes bedroom furniture/room requirements for royals (end table, dresser, drapes, royal bed, impressiveness, etc.). Suppresses both mood debuffs and alerts.
  • Disable Royal Apparel Requirements - New toggle that removes mood penalties for royals not wearing title-appropriate clothing or apparel below the required quality level.
  • Both settings are off by default and can be found in the new "Royal Requirement Settings" section in mod settings.

1.35 - Added gene changes to caching

1.34 - Added caching to try and improve performance Added support for Ideology disabled skills in case that's even a thing.

1.33 - Now accounting for Violence-Disabled gene.

1.32 - Removed Ghouls from mod logic

1.31 - Updated mod to 1.6 support Changed how default mod settings are set to be better respected by the game.

1.3 - Applied all changes to CombinedDisabledWorkTags

1.221 - Fixed Mutant code that Ludeon changed before release.

1.21 - Fixed compatibility with traits disabled through genes (Thanks, TheCakeMachine!)

1.2 - Fixed DLL to work with Rimworld 1.5

1.19 - Fixed DLL issues. (Sorry, folks!)

1.18 - Upgraded to 1.4 game version support.

1.17 - Upgraded to 1.3 game version support. Support for multiple spouses (I hope).

1.16 - Removed Inspiration from Inspiring Speech stuff because it's been added to the core Royalty experience. Updated the mod to not throw warnings about game version 1.2.

1.15 - The second highest royal will no longer demand a throneroom when the highest one gets sent on a caravan or goes out trading or something. It should now work as expected. Thanks to Delmar for reporting that bug.

1.14 - Progress marches on. I removed the authority stuff since it's been removed from the game itself. I did some code cleanup on some renamed methods as well.

1.13 - Authority need decay rate is now adjustable. You can make your royals spend less time in the throne room if you like.

1.12 - Inspirational speeches can trigger skill inspiration in listeners.

1.11 - Removed shared throne room stuff because it's now in the vanilla game.

1.10 - * Option to allow all nobles to share a single throne room.

  • Attempted to address issues some people have with saving settings.

1.09 - * Updated to support conceited royals.

  • Addressed Incapable List bug.

1.08 - * If there is more than one royal with the highest title, the others will stop demanding a throne room when you assign a throne to one of them.

  • Added Chinese translations to the options menu.

  • Attempted to limit the mod logic to prevent strange behavior in other circumstances.

1.07a - Throne Room adjustments are now optional and controlled in the options menu. Made minor changes to try and make the mod settings turned on by default.

1.06 - Resolved Work Tab incompatibility

1.05 - You can toggle if you'd like to re-enable all passionate skills or just major ones in the options menu.

1.04 - Saved skill priority settings now properly loading for passion skills.

1.03 - * Royals will now continue to work their passionate skills. * Fixed spousal throne room desire to be true for new installs. If a spouse isn't demanding a throneroom and you wondered why, this is why. It defaulted to false previously and erroneously. You can always toggle it either way in the mod options (now plural!) menu.

1.02 - Spouse throne room desire can now be changed via an options menu checkbox.

1.01 - You can now assign lower title pawns to their own throne rooms and reestablish their Authority need/work but also get the mood bonuses for having a throne room. Also speeches... because who doesn't love listening to a really great speech? Maybe during a heat wave... cozying up to some burning braziers while standing next to a cannibal wearing a raider hat.

1.00 - Initial Release

(This is my first time ever publishing a mod so any suggestions are welcome!

Thanks for looking!)

Copyright 2026 Mobius Mods This item is not authorized for posting on Steam, except under the Steam account named Mobius

Оригинал в Steam Workshop

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