SS Researchable Stat Upgrades (Reupload)
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О материале
«SS Researchable Stat Upgrades (Reupload)» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Steam-upload of firefoxpdms mod
This mod will not be further updated as the original author is no longer active and neither is firefoxpdm. I tried fixing the mod for 1.3 but failed. Please use the SS Researchable Stat Upgrades for 1.3 version instead
Adds stat upgrades that can be researched.
====STATS SHOWCASE====
TIERED Mining: Improves mining speed. Included Pneumatic Picks research back from Alpha 12 for nostalgia. Growing: Improves harvest speed and harvest success chance. Building: Improves construction speed and construct success chance. Animals: Improves animal gather speed and animal gather chance. Productivity: Improves move speed and global work speed. Also a repeatable research at the end of the tree v.1.0 Combat: (courtesy of Swenzi) Improves various stats in combat. (Daniel_USA you were just a bit too late :P) Medical research: (Courtesy of KingSihv) Improves medical operation speed, quality and success chance.
SINGLE Nutrient Resynthesis: Nutrient paste dispenser uses 33% less resources. 1000 research points. Also back from Alpha 12 Gun turret cooldown: Gun turrets fire shots in bursts of 4 instead of 3. Also back from Alpha 12 v.1.0 Nutrient flavoring: (name from rageage001) reduces mood debuff of eating mutrient paste meal from -4 to -2. Psychology: (Courtesy of KingSihv) Prisoner recruit chance increased by 15% v.2.0 Scanner Efficiency: (Courtesy of KingSihv) long-range mineral scanner takes 50% less time to detect new resource but can appear over wider area Meat Cut Charts: (Courtesy of KingSihv) more meat yield per animal
FAQ
Does this require a new save/colony/world/game/map/thing/stuff/computer/universe to use? No Can I suggest something? You see the empty spaces in the research tree? Fill them. (Yes) I've found a bug, what do I do? Tell me how you got to the bug, post a screenshot, and backup your save file because I might ask for it Do you have the stats in detail? Get the mod, you don't need to do anything, just enter the research screen. If I put it here it might not be up-to-date My items keep truncating, and it's really annoying what do I do? Right now the solution is to put Researchable Stat Upgrades higher up in the modlist (Thanks Hinanawi-sama). If that doesnt work join in the bug discussions!
Just a few tips on how to make ideas:
- Does this really work as a research? Maybe your idea is better to be a special item or a special building, instead of a stat upgrade.
- Think up of an ideal cost/tech level of your research
- Think up of a nice name!
- Where would it go in the research tree?
- That tree is getting rather full, which means short but sweet researches probably have a higher chance of getting in!
GitHub repo: https://github.com/spdskatr/ResearchableStatUpgrades
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.