Preemptive Strike (Fork)
Добавить в игру через Steam
Нажмите «Подписаться»
На странице Steam войдите в аккаунт, если потребуется.
Подписаться
О материале
«Preemptive Strike (Fork)» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
This a fan updated continuation of Dr.Carl's original mod, with all credit for the idea and original implementation going to him. I have only taken over development of the mod since the RimWorld update to v1.1.
Original mod can be found here: - https://steamcommunity.com/sharedfiles/filedetails/?id=1890377807 Credits, from Dr.Carl's original:
Credits:
- Many many thanks to @Iron Chaos for the fantastic tower graphics!
- Some features in this mod are inspired by the mod Spotted by TGPArcher
- Some textures and UI icons are from some online sources. Their credits are noted in the file “ThirdPartyAttributions”. You can find it in the root folder of this mod.
- Some textures are modified from the vanilla Rimworld art source by Ludeon Studios. License: You can browse, modify and reuse my code as you wish (source code is in GitHub repository), but please give me credit.
- Additional translations by: Proxyer
Changelog: 01/22/2022: Improved performance of WorkGiver for watchtower job 03/06/2021: Cleaned up leftover food code in towers, should now be fully removed 11/12/2020: Added Scaria to manhunter packs; improved performance; quest bug fixes 10/09/2020: DifficultDetect setting saves correctly between games 08/18/2020: Replaced two error warnings with messages 08/14/2020: Fixed issue with reward pawns from quests; Flagged as v1.2 supported 05/29/2020: Removed refuel job from towers to improve performance 04/27/2020: Balance tweak to go with detection changes: All tower ranges increased by +1 04/26/2020: Added Japanese translations 04/25/2020: Added forbid ability to all towers 04/25/2020: Added "Difficult Detection" option, on by default. Limits what can be detected outside of visual range. 04/19/2020: Fixed null handling for friendly drop pod assists when in debug mode 04/16/2020: Added description tags to Hediff xmls 04/13/2020: More quest bug handling 04/12/2020: Added additional debug code; Created and tested handlers for most quest incidents (Couldn't test infestation on a new map) 04/11/2020: Corrected no-spawning issue with pawn-rewarding manhunter quests 04/11/2020: Changed packageID, restructured to allow multiversion, merged old v1.0 mod into package file (untouched), uploaded to Steam 04/10/2020: Changed Royalty Collector alert to standard message 04/01/2020: Created bypass for Royalty Tribute Collector 03/21/2020: Initial v1.1 fork created on GitHub
Source: Fork: https://github.com/Lt-Bob/RimworldMod_RaidAlarm-PreemptiveStrike Original: https://github.com/DrCarlLuo/RimworldMod_RaidAlarm-PreemptiveStrike
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.