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Preemptive Strike (Fork)

Положительные голоса98%683 голосов игроков
Подписчики7,9 тыс.7 933 в Steam Workshop
Размер файла2,86 МБЗагрузка через Steam
Обновление автора22 янв. 2022 г.Дата обновления материала
Preemptive Strike (Fork)

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О материале

«Preemptive Strike (Fork)» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

This a fan updated continuation of Dr.Carl's original mod, with all credit for the idea and original implementation going to him. I have only taken over development of the mod since the RimWorld update to v1.1.

Original mod can be found here: - https://steamcommunity.com/sharedfiles/filedetails/?id=1890377807 Credits, from Dr.Carl's original:

Credits:

  1. Many many thanks to @Iron Chaos for the fantastic tower graphics!
  2. Some features in this mod are inspired by the mod Spotted by TGPArcher
  3. Some textures and UI icons are from some online sources. Their credits are noted in the file “ThirdPartyAttributions”. You can find it in the root folder of this mod.
  4. Some textures are modified from the vanilla Rimworld art source by Ludeon Studios. License: You can browse, modify and reuse my code as you wish (source code is in GitHub repository), but please give me credit.
  5. Additional translations by: Proxyer

Changelog: 01/22/2022: Improved performance of WorkGiver for watchtower job 03/06/2021: Cleaned up leftover food code in towers, should now be fully removed 11/12/2020: Added Scaria to manhunter packs; improved performance; quest bug fixes 10/09/2020: DifficultDetect setting saves correctly between games 08/18/2020: Replaced two error warnings with messages 08/14/2020: Fixed issue with reward pawns from quests; Flagged as v1.2 supported 05/29/2020: Removed refuel job from towers to improve performance 04/27/2020: Balance tweak to go with detection changes: All tower ranges increased by +1 04/26/2020: Added Japanese translations 04/25/2020: Added forbid ability to all towers 04/25/2020: Added "Difficult Detection" option, on by default. Limits what can be detected outside of visual range. 04/19/2020: Fixed null handling for friendly drop pod assists when in debug mode 04/16/2020: Added description tags to Hediff xmls 04/13/2020: More quest bug handling 04/12/2020: Added additional debug code; Created and tested handlers for most quest incidents (Couldn't test infestation on a new map) 04/11/2020: Corrected no-spawning issue with pawn-rewarding manhunter quests 04/11/2020: Changed packageID, restructured to allow multiversion, merged old v1.0 mod into package file (untouched), uploaded to Steam 04/10/2020: Changed Royalty Collector alert to standard message 04/01/2020: Created bypass for Royalty Tribute Collector 03/21/2020: Initial v1.1 fork created on GitHub

Source: Fork: https://github.com/Lt-Bob/RimworldMod_RaidAlarm-PreemptiveStrike Original: https://github.com/DrCarlLuo/RimworldMod_RaidAlarm-PreemptiveStrike

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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