RimCuisine 2 Meals and Munchies Expansion (Continued)
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О материале
«RimCuisine 2 Meals and Munchies Expansion (Continued)» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Update of Crustypeanuts mod https://steamcommunity.com/sharedfiles/filedetails/?id=1833592940
- Added bulk recipes for canned-stuff, lavish and extravagant meals. ~~- The 1.3 mod now uses the (https://steamcommunity.com/sharedfiles/filedetails/?id=2558008936) instead of the previously included Expandable Fermenting
- UF code and graphics by Charlotte~~
- As the Universal Fermenter has been superseded by [SYR] Processor Framework the mod has been updated to use this instead.
RimCuisine 2: Meals and Munchies Expansion for 1.0
Welcome to RimCuisine 2: Meals and Munchies! This expansion mod is focused on expanding your colony’s repertoire of snacks, foods, and meals for your pawns to gorge themselves on!
New Snacks: New snacks including crisps (chips), cupcakes, and icecream for your pawns to delight themselves on!
New Meals: Make primitive nutrient paste in the form of Rubaboo or revel in gluttonous excess with the Extravagant Meal!
New Food Preservation: Make ingredients last basically forever by canning them! Canned meat, canned vegetables, canned fruit, and canned meals can be made at a cannery! Canneries require electricity and use steel as a fuel source. Canned goods are not only a great way to preserve and store food (being 5x as compact as raw ingredients and last forever), but also are a good trading commodity! Everyone loves canned goods!
The Rim-Co Cook-o-Matic 9,000,000,000 XXXL: This high-tech piece of machinery, made from spacer components, plasteel, and a lot of love is your colony’s solution to.. Well, anything food related. Despite being a power hog at 800 W, this machine lets you produce just about any food en masse. Mass produced meals, ingredients, snacks, and drinks! Requires less skill to make stuff than a regular stove, plus saves time! The Cook-o-Matic requires both Advanced Cooking and the Fabrication techs to make, plus plasteel and spacer components (subject to balancing in time).
To-do List:
Work on balance!
Minor art tweaks and fixes.
Bugfixes (hopefully there aren’t any!)
Compatibility patches!
More snacks?!?! We’ll see!
Compatibilities:
Same compatibilities as RimCuisine 2! Go read my rant over there! ;)
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See if the the error persists if you just have this mod and its requirements active.
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If not, try adding your other mods until it happens again.
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Always post your log using the Log Uploader
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For best support, please use the Discord-channel for error-reporting.
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Do not report errors by making a discussion-thread, I get no notification of that.
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If you have the solution for a problem, please post it to the GitHub repository.
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Use RimSort to sort your mods
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.