Terran's Security Buildings
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О материале
«Terran's Security Buildings» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
TERRAN’S SECURITY BUILDINGS
A simple mod added three types of security buildings from StarCraft II into Rimworld.
**New Resource: **
Chem-Gas (or you can call it Vespene Gas) Made in Biofuel Refinery Use Uranium and Chemfuel to produce
**New Buildings: **
Auto-turret An airborne automatic turret for fixed-point defense Need Chem-Gas to work Can provide 160w power Explode when receiving serious damage
Bunker Fortifications that can accommodate four combatants. Full-angle firing holes allow soldiers to fire at the enemy outside from inside the bunker with ease. Source Code comes from: https://steamcommunity.com/sharedfiles/filedetails/?id=2235810677&searchtext=bunker Can Upgrade (WIP. Because I’m a noob in C#, I’ll try my best)
Known issue for 1.2:
when you using bunker, Shield Generators by Frontier Developments and Alpha Animal these three together, your pawn will not shoot in Bunker. This is caused by MVCF, a part for Vanilla Expanded Framework. I have no ability to fix this bug, sorry :(
For version 1.3: There are currently no compatibility issues found in version 1.3
Planetary Fortress A strong defensive fortress equipped with the "Twin Ibiks Cannon. Need Chem-Gas to work Can provide 2000w power Can be used as 2000w battery Provide a mood buff Explode when receiving serious damage
All Turrets can set forced targets manually to make sure you don't waste your firepower
Settings: You can set your buildings' HP from 1 to 99999 based on your modlist and game experience
Expanded mods:
This mod needs Harmony. They are just turrets. But I make two patches for it.
**Using with S.R.T.S: ** Auto-Turret and Planetary-Fortress can be used as a SRTS ship. You can send them to enemy’s base as a kind of weapon.
**Using with SOS2: ** Auto-Turret and Planetary-Fortress can use the HOVER function. HOWEVER, their flying ability is based on SRTS. So, remember, SRTS ship will cause some bugs in SOS2’s World-Components.
Incompatible with CE
Language: [1.2] [Sub-MOD] Terran's Security Buildings add Japanese Translation (by @Proxyer) https://steamcommunity.com/sharedfiles/filedetails/?id=2511978239
** Credits:**
XML: Tr.Vi Art: Zeo Source Code: Akreedz (Ra2Bunker[1.0]) Art Reference: Star Craft II Sound: Star Craft II
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.