[RH2] Hand-To-Hand
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О материале
«[RH2] Hand-To-Hand» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Perform Hand-To-Hand abilities to have an advantage over your opponent in melee combat.
- This mod adds 9 custom melee abilities for your pawns that they can use to knock out enemies
- Includes autocasting!
- Pawns will now path towards target (unlike previous versions)
- Based on the original "[CP] Takedown" mod series
- Discombobulate
- There is no mercy in this Dojo, is there?
- Yes, if you discombobulate a caravan muffalo, you will annoy your allies.
- Ability chance to fail affected by target's mass and melee skill
- Ability chance is also affected by your pawn's melee skill - NPCs can use these moves against you as well
Warning: Knockout durations are at max of 2-3 in-game hours (unlike previous versions), depending on the ability your target will get up in a few seconds so do not assume these moves will put them to sleep forever.
- Pawns can now path to their target unlike previous versions
- You can enable/disable or hide ability buttons in mod options
- Abilities have a chance to fail
- Abilities on success and failure have a cooldown timer
- Chance to fail is affected by three factors: 1. User's melee skill 2. Target's melee skill 3. Target's mass
- Enemies can use these abilities against you as well
- Mod settings allow you to diable or enable hand-to-hand on animals and non humanlikes including mechanoids.
Note: Disabling autocast or abilities (not hiding, disabling) will disable them for both you and NPCs.
Demonstration:
Note: Pawn had 20 melee skill for testing purposes.
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No known hard incompatibilities. (yet)
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Requires Harmony
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Reported to have issues where custom races can't learn the abilities (needs more confirmation from race mod users)
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Does not require JecsTools, highly recommend to abandon old version of any "[CP] Takedown" mods.
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Combat Extended? 3 user reports say that it works with CE just fine.
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Safe to enable mid save? Yes.
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Safe to disable mid save? No, causes errors.
To fund my Dojo and teach youngsters (such as yourself) to defend themselves from rich people and teenage girls!
Credits to: Taranchuk - Coding Arquebus - Coding Jecrell - Original C# coder Dninemfive - Original C# coder Sherlock Holmes - Discombobulate Muhammad Ali - Phantom Punch move WWE - RKO move Hideo Konami - MGS CQC move DOOT - Glory Kill move Sensei Kreese - For being the best sensei in Hill Valley inbae - Korean translation Абразованый - Russian translation
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.