Coal Expanded (Continued)
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О материале
«Coal Expanded (Continued)» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Update of Neceross mod https://steamcommunity.com/sharedfiles/filedetails/?id=1874344070
- Replaced the specific fuel patches with a generic, thanks Kayedon! Should now add coal/charcoal as fuel wherever wood is used.
Coal in your mountains! Burn wood into charcoal! Use that coal and charcoal to power new work benches, coal braziers and stoves, and a medieval cooler meant to keep food fresh! And more! Pollute the locals?
Adds coal to your game which spawns above and below ground if you use a ground scanner. Refill vanilla benches, torches, and other buildings with coal and charcoal in addition to wood. Additionally, smelt lots of stone blocks to get a little bit of coal. Turn coal into chemfuel.
Sorry, but I'm no longer maintaining my mods. Maybe in the future Please note 99% of my mods are MIT licensed, meaning you can do whatever you want with it with the requirement of crediting me.
DO NOT add this mod mid save: you will get no coal. DO NOT remove this mod from a save: It will explode.
Features
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New resources: coal and charcoal. Used as fuel
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Two research projects: Coal Production & Coal Generator
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Adds new work benches which only use coal (or charcoal): crematorium, smelter, and a grill
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Coal-fired generator will produce electrical power from coal and charcoal
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Adds a coal brazier, producing light and a small amount of heat (works with Royalty)
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The active cooler lowers the temperature in order keep items fresh (35f / 1c)
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A stove which heats as well as a heater and only requires fuel -- great for tribals
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Torches, campfires, and the fueled benches now accept coal and charcoal as fuel sources, and in-fact prefer it over wood
Compatibility
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Medieval Times: most buildings can be refueled with coal/charcoal
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Vanilla Furniture Expanded: Stone campfire can also make charcoal
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Dub's Bad Hygiene: Log Boilers may now be fueled with coal and charcoal
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Tribal Signal Fire: Signal fire can use coal and charcoal
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Gloomy Furniture: Most furniture can take coal/charcoal
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LOTR: Third Age: Smithy table supported
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Vanilla Furniture Expanded - Production: Support for the fueled smelter
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Call of Cthulhu - Cults: Alcove torch supported
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[sd] medicaddons: Medieval lamp
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Royalty: Brazier prefer coal and charcoal over wood
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Smoked Meat: coal for smokehouse and smokepit
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Rim of Madness - Bones: use the coal smelter for bone recipes
Medieval Times Patch: Add coal to medieval time's quarries.
MIT License; Copyright (c) 2020 Billy Barnes
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See if the the error persists if you just have this mod and its requirements active.
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If not, try adding your other mods until it happens again.
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Always post your log using the Log Uploader
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For best support, please use the Discord-channel for error-reporting.
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Do not report errors by making a discussion-thread, I get no notification of that.
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If you have the solution for a problem, please post it to the GitHub repository.
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Use RimSort to sort your mods
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.