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Vanilla Brewing Expanded - More Realistic Cigars

Положительные голоса99%153 голосов игроков
Подписчики4,2 тыс.4 164 в Steam Workshop
Размер файла134,5 КБЗагрузка через Steam
Обновление автора17 июл. 2025 г.Дата обновления материала
Vanilla Brewing Expanded - More Realistic Cigars

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О материале

«Vanilla Brewing Expanded - More Realistic Cigars» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

A little patch intended to make cigars from Vanilla Brewing Expanded a bit more realistic. This patch serves only to make this little aspect of the original mod more to my personal preference, and the only reason why I published it is so that others may be spared the work if they're looking for something similar.

Content:

  • Cigars now cost 75 tobacco instead of 25 with 5 gold. In real life, a single cigar is usually made up of three whole tobacco leaves, which is about as much tobacco content as an entire pack of cigarettes. It doesn't make sense in my opinion that five cigars should cost the same amount of tobacco as five cigarettes. I also removed the gold cost because a cigar doesn't need a wrap to be functional, so it felt unnecessary to me.
  • Cigars now give the same Tobacco High effect as cigarettes. The main reason behind this is that before, you could smoke a cigarette and a cigar for a net +30% Conciousness effect as their hediffs stacked up. Not only is this a little silly in-game, it also doesn't make any sense realistically; cigars in real life don't give a "higher quality high", it's not even why people smoke them. So to mitigate this:
  • Smoking a cigar now gives a +8 mood effect that lasts for 1 day, which stacks with the +7 effect you get from the Tobacco High for a net +15, same as what "High-Quality Tobacco High" gave you. This works the same way as eating a tasty meal, and no wonder; people enjoy hand-rolled cigars for the complex flavor the artisan who rolled them devised, by selecting specific leaves from specific regions to that end.
  • Cigars are now craftable at a crafting spot. If you can make a bow, put together a knife and sew a toga at a crafting spot, you can definitely roll up a cigar at one. This also makes it easier for tribals to get into the cigar game early.
  • Separate single and x5 bulk recipes for cigars and cigarettes.
  • Small flavor text adjustments.
Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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