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The Saiyans

Положительные голоса97%474 голосов игроков
Подписчики7 тыс.6 991 в Steam Workshop
Размер файла122,08 МБЗагрузка через Steam
Обновление автора6 янв. 2026 г.Дата обновления материала
The Saiyans

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О материале

«The Saiyans» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

The Saiyans

Saiyans have 2x the durability of a human pawn Saiyans do alot of unarmed damage and can increase this with Ki skill tree and transforming 3 different classes of Saiyans Low class, Saiyan, and Elite class Every Saiyan has a Ki skill tree that can be leveled with several skills 5 Unique events for the Saiyan race A unique transport pod Saibamen that can be produced at the Saibamen producer Unique custom armor for the Saiyans but any Pawn can wear A scouter that increases accuracy Lastly 3 working transformations, The uncontrollable raging Oozaru, Saiyan Fury and the Super Saiyan transformation.

Discord: https://discord.gg/52jEqDZV3W

patreon.com/RimworldModding If you want to support me in continuing production of this mod and my next Naruto mod you can support here

Ki skill tree guide: https://docs.google.com/document/d/1moO-ESpcohbLcR-pEEC1-Y4mLt0YA1FaGvUQM77weyQ/edit

Youtube Series: https://www.youtube.com/playlist?list=PLIHCiJdeIEOsdkdvVTtCU6tJAzPM0XcxC

Mod Update Videos: https://youtube.com/playlist?list=PLIHCiJdeIEOu4g22YnayID3BYHc-DVcZ3

Interactions

Supreme melee mod will give Super Saiyan added parry chance and deflect for Saiyans RoM - Saiyans should refuse to use magic books (haven't tested yet) Space battle event has a chance to drop Saiyan pawns (unintended but cool af) I recommend Character Editor for changing hair and editing colonists at start Now compatible with EPOE

Conflicts

This mod adds several events, including a raid. Some mods that touch those events might cause issues but throughout play testing haven't had many conflicts. ** Super Saiyan and Legendary Super Saiyan Raids are supposed to be very rare but using other mods might make them more prevalent than intended. Can toggle them off in mod settings, highly recommend for starting colonies **

Future Updates planned

~~ Custom face and eyes ~~ ~~ Ideology memes Saiyan inspired ~~ Faction for the Saiyans ~~ Ki skill tree for human-like pawns and a way to teach pawns Ki mid-game ~~ More Ki skills and unique Ki skills while transformed into Super Saiyan as well as unique Ki skills for Human pawns ~~ Half Saiyans ~~ Making it as compatible as possible

FAQ

Is it CE compatible? - No, and probably not planning on making it. Is it balanced? No. Saiyan pawns are worth a lot and in the beginning aren't that special makes for a difficult start What is max level for Ki skill tree? 125 1 Sp per level Why wont the hair change when they transform? It will only change when using the appropriate Black Saiyan hair All Saiyans should spawn with one of the 14 Saiyan black hairs Saiyans do enormous unarmed DPS(when maxed). They are very viable without any weapon especially in Super Saiyan. Why aren't there Dragon balls or other references from the show? This is going off the lore of just the Saiyans without too much influence of Dragonball or Dragonball z/super.

Future Mods Possibly

Naruto overhaul mod If you want to stay updated follow the discord or YouTube :)

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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