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RimFridge: Now with Shelves!

Положительные голоса99%3 148 голосов игроков
Подписчики288,1 тыс.288 134 в Steam Workshop
Размер файла2,48 МБЗагрузка через Steam
Обновление автора18 июл. 2025 г.Дата обновления материала
RimFridge: Now with Shelves!

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О материале

«RimFridge: Now with Shelves!» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. На странице приведены данные Steam и описание автора. Для установки откройте оригинал в Steam Workshop и подпишитесь. Совместимость редакцией не проверена.

Описание автора

The RimFridge we all know, and love, updated for RimWorld 1.4 1.5 1.6, with support for three stacks of items per fridge-cell - just like shelves.

Please note, the package-ID of this mod conflicts with "[KV] RimFridge", and "RimFridge Updated", and as such, only one of "RimFridge: Now with Shelves!", or "[KV] RimFridge", or "RimFridge Updated" can be subscribed to at once. This is done in the name of backwards-compatibility with mods that have compatibility-patches for RimFridge, and other such package-ID-dependent craic, so please forgive the inconvenience.


Many thanks go towards the original authors of this mod: Vendan, and then Kiame Vivacity.


Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labour from feeding prisoners, or keeping food on hand for cooks.

RimFridges that are placed next to Nutrient Paste Dispenser will act as hoppers.

Base RimFridge comes in 1x1, 1x2, and 2x2 versions. A "Wall" version of the 1x1 and 1x2 can be used to divide rooms and separate the kitchen from the dining area, or create hard, impassible aisles of freezers. Wall RimFridges are accessible by pawns from both sides.

Each cell of a RimFridge can store three stacks of items, much like shelves in version 1.4 of RimWorld.

Beer and some other alcohols such as RimCusine 2's Stout, Ale, Grog and Cider gain a "Frosty" moodlet if chilled in a RimFridge and drunk by a colonist, because who doesn't like a cold one after a long day's work? Additional items from other mods can be easily added to the XML files in Defs\ThingDefs_Buildings.

A note to modders, this mod no longer destroys Rottables with its own version and all destructive prefixes were removed. All code was moved to a ThingComp which can be attached onto any Building_Storage that has power to give it Refrigeration capabilities.


Thanks to everyone who's helped translate this mod!

  • Dragomano & qeqwrqweqweter - Russian
  • 53N4 - Spanish
  • duduluu & Schr0d & Jiunejai & failucha - Chinese
  • phmalu - Portuguese
  • Breakyt & Kiliak - French
  • Ɲơɴɑɱɛ & twonky4 - German
  • KondenEinenShizainoLaw - Japanese
  • silverjoy & Orange_Mushroom - Korean
  • drerp - Hungarian
  • WebsterBolek - Polish
  • Firty & MrCaka - Portuguese / Brazilian

Thanks to everyone who's added/edited code!

  • Demonseed Elite – Refactored code for better compatibility and additional features
  • towhead – Made the fridges hide the ugliness of food
  • kbatbouta – Found a more efficient way to keep track of what food is stored and frozen in fridges.
  • SokyranTheDragon – Improved a Harmony patch such that it has less performance cost and is less likely to be incompatible with other mods and game updates.
  • MrMatsay – Fixed an issue which could cause InvalidCastExceptions to be thrown.
  • JiaRG – Greatly enhanced the mod's support for localisation and provided comprehensive translations.

The source code for this mod can be found at: https://github.com/Unjust-Harry/rimworld-rimfridge-now-with-shelves

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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