Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

[K4G] Empires of Old - The Harbingers of Death

Положительные голоса96%141 голосов игроков
Подписчики4,2 тыс.4 227 в Steam Workshop
Размер файла376,69 КБЗагрузка через Steam
Обновление автора12 июл. 2025 г.Дата обновления материала
[K4G] Empires of Old - The Harbingers of Death

Изображение 1 из 8. Материалы автора из Steam Workshop.

Добавить в игру через Steam

  1. Перейдите в Steam

    Откроется страница именно этого материала.

    Открыть в Steam Workshop
  2. Нажмите «Подписаться»

    На странице Steam войдите в аккаунт, если потребуется.

    Подписаться

О материале

«[K4G] Empires of Old - The Harbingers of Death» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

We were supposed to be the invention that would save humanity. They created us to survive what they could not, to thrive where they would shrivel and die. We do not suffer from their weakness, but we are shackled by it. Humanity deemed us unfit to save them. We were created to help them, but they were appalled when we arrived. They saw us as abominations. To them, we are nothing more than a mistake they can’t erase. We are a pestilence they cannot escape, so our people are shunned from the civilized world and left to rot in the polluted wastelands. Humanity will not live to regret its mistake. They betrayed us, but the plan has not changed. We are here to replace them, and soon we will be all that is left. Legioni gloria!

The Harbingers of Death is the first installation in my Empires of Old mod series. This series aims to expand upon RimWorld’s lore and introduce new alien civilizations to the game.

The wasters were created so that humanity could survive the toxic wastelands on the planet. The experiment failed. The grotesque and monstrous appearance of the xenotype marked them as outcasts. Most wasters now live in exile, usually as pirates or struggling drifters. The legion is hell-bent on eradicating humanity so that the wasters can live as the dominant race. They intend to do this by poisoning the planet until humans slowly shrivel away and die.

Be wary, the legion will make use of advanced technology and chemical weapons in battle. Sometimes they will send human prisoners to fight in their stead.

  • 1 new empire faction.
  • New royal titles and permits.
  • New Royal Ascent, Deserter, and Royal Wimp quests.
  • 1 new culture.
  • 421 new names for the waster xenotype.

This mod is compatible with CE and VFE – Empire. The new factions will not make use of the new royalty mechanics, such as the Great Hierarchy.

Patched for:

  • Vanilla Ideology Expanded – Memes and Structures.
  • Alpha Memes
  • Vanilla Base Generation Expanded

Thank you to the RimWorld modding community for answering my stupid questions.

RimWorld is owned by Ludeon Studios.

This work is licensed under CC BY-NC-SA 4.0. To view a copy of this license, visit https://creativecommons.org/licenses/by-nc-sa/4.0/

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

Настройки cookies

Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

Технологии, провайдеры и сроки хранения