I Don't Care
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О материале
«I Don't Care» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
This very simple mod adds the "don't care" precept to Blindness, Scarification and Skullspike issues.
I made it for my own use, because I felt that the above-mentioned issues significantly lack a more neutral position, especially since almost all others have their own "don't care/acceptable/indifferent" options. You can either love it or hate it, and that's it. I've come to the conclusion that my insane sadistic cult of eldritch cannibals is really not in a position to judge other extreme practices as "horrible".
In randomly generated ideoligions, these precepts have the same weight as "horrible" (blindness, scarification) and "disapproved" (skullspikes), so if the meme doesn't require love or hate for such practices, the game will roll either neutral or dislike. I didn't want to complicate things too much.
Though I made it mostly for roleplaying purposes, these precepts can technically make the game slightly easier, as they effectively neutralize negative moods caused by scarification and blinding rituals, as well as encountering skullspikes. Thoughts about it still exist, but have a value of 0, so you shouldn't even see them in the pawns needs tab (at least I didn't). However, if for some reason they appear there, they have appropriate descriptions (e.g. "Someone got scarified for ideoligious reasons. Not the weirdest thing I've come across.").
Have fun practicing tolerance and not being a bigot in between genocides!
GitHub (CC BY-NC-ND 4.0)
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.