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Randomised Stone Refinery V2

Положительные голоса99%126 голосов игроков
Подписчики6,8 тыс.6 785 в Steam Workshop
Размер файла447,27 КБЗагрузка через Steam
Обновление автора6 июл. 2025 г.Дата обновления материала
Randomised Stone Refinery V2

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О материале

«Randomised Stone Refinery V2» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

A sequel of some sort to what is yet another mod that lets you refine resources from stones

The only real difference between this mod and others like it is that this one’s recipe has a recipe with a randomized outcome, you might get a decent amount of gold, plasteel and jade... or a sad, single piece of steel.

I like the idea of being able to get some useful resources out of stone, but with “static” outcomes it felt (to me at least) a bit weird that each and every piece of stone on the planet contains steel, gold, silver, uranium, jade and plasteel and yet being able to extract only one of them.

Balance

Currently the balance might be a bit “eh”, I’m open to suggestions.

I’m not going to get into the details here [I’ll have the exact drop rates readable somewhere else] ** **

-The recipe requires as much work as cutting stone blocks

-The recipe on average should yield the same amount of market value as cutting stone blocks [~20] on average.

-The resources obtained are chosen randomly based on weights, meaning that an item with a weight of 100 is x5 more likely to drop than one with a weight of 20 -The drop rates and amounts are based on the resource’s market value, this might not be the perfect way of doing this, especially for modded resources, so I am open to suggestions.

C# Code stuff

This mod has been [re]made in order to test out a simple comp made for a different mod project. Because it is impossible [mostly just very difficult] to have a recipe result in a completely random output, this instead produces a “dummy” item whose entire purpose is to spawn a bunch of random items from a list and then disappear the moment it gets placed on the ground.

Compatability

  • The recipe should accept any modded stone chunk (unless for some reason they are given different categories, in which case it won’t)

  • Vanilla Factions Expanded - Mechanoids - The steel extractor, along with its normal recipes, can perform this recipe.

  • [1.4 only, future versions don't need to be patched manually] I’ll be patching in resources from other mods when requested. I’ve made sure the process is simple and easy, so it shouldn’t take much time or effort to do.

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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