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QSJ's Adaptive Armory Storage

Положительные голоса99%321 голосов игроков
Подписчики14 тыс.14 043 в Steam Workshop
Размер файла687,01 КБЗагрузка через Steam
Обновление автора29 июл. 2025 г.Дата обновления материала
QSJ's Adaptive Armory Storage

Изображение 1 из 3. Материалы автора из Steam Workshop.

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О материале

«QSJ's Adaptive Armory Storage» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

Finally, a place for me to put all the guns I hoard from dead raiders.

What is this?

Adds some industrial-flavoured weapons storage, based on Adaptive Storage Framework.

In my current playthrough I committed entirely to replacing LWM's Deep Storage with mods that use ASF. One mod I lost and started to miss dearly was Weapon Racks for displaying all of the cool guns in my armory. Eventually I figured "what the hell", and decided to try my hand at some sort of alternative.

This is the end result, which... well... at least I think it looks ok.

Update: 11-07-25

Quick and dirty update to 1.6. Not tested with CE yet, but since it's a patch it should work fine.

Small note: The recent ASF updates included a new way of rendering items on the display racks that pretty much make the old angled versions redundant. They no longer exist for 1.6, but for compatibility with ongoing 1.5 saves they still exist in that version of the mod. They have been given the same rendering style as the regular racks.

Also planning a bit of a refresh for this mod to add one or two containers and update some art. Coming soon hopefully.

Content

Other Stuff

Big thanks to:

  • Aelanna, creator of the original (and much better mechanically) Weapon Racks, and a bunch of other awesome mods, and like, 5 years worth of other cool stuff.

    • Seriously if you're already using Deep Storage just use Aelanna's weapon racks. With that one you get a whole mod options page to customize weapon positioning instead of just an alt rack.
  • The folks that did ASF for the framework (obviously). Also they kinda just give you a file with all the graphics stuff now have a whole documentation suite for the framework. I love well-documented software. Thank you Bradson.

Other mods in the screencap:

As per usual, I am a moron who may have done something wrong. If you have any criticisms, complaints, problems, or suggestions to do with this mod, please leave them here. I might redo the art for the 2x1 containers if/when I get a better grip on furniture art and scaling, but this is pretty much everything I think the pack needs (unless I come up with (or are suggested) something really cool).

Translations, retexures, things like that are cool, just make sure to give due credit (CC BY-NC-SA 4.0).

Rimworld (and its resource icons, used in my content graphics) is (are) owned by Tynan Sylvester.

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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