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Progression: Agriculture

Положительные голоса94%501 голосов игроков
Подписчики47,9 тыс.47 909 в Steam Workshop
Размер файла21,45 МБЗагрузка через Steam
Обновление автора6 сент. 2026 г.Дата обновления материала
Progression: Agriculture

Изображение 1 из 2. Материалы автора из Steam Workshop.

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О материале

«Progression: Agriculture» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора


[h2]Core[/h2]
[list]
[*]Removed "Devilstrand" project
[/list]

[h2]Medieval Overhaul[/h2]
[list]
[*]Research project for "Millstone"
[*]'Basic agriculture' project is renamed to 'planter boxes' as that is all there is left in the project
[*]Removed 'intermediate agriculture' project
[*]Removed 'advanced agriculture' project
[/list]

[h2]Medieval Overhaul + Vanilla Furniture Expanded - Farming[/h2]
[list]
[*]Moved VE's planter boxes into Medieval Overhaul's newly renamed "planter boxes" research project
[/list]

[h2]Regrowth 2[/h2]
[list]
[*]Removed "Berry cultivation" project
[*]Removed "Mushroom cultivation" project
[/list]

[h2]Vanilla Factions Expanded - Tribals[/h2]
[list]
[*]Removed "Cultivation" project
[*]Removed "Medicine" project
[*]Culture now has prerequisite of "Agriculture" project
[/list]

[h2]Vanilla Plants Expanded - Succulents[/h2]
[list]
[*]Removed "Succulent sowing" project
[/list]

[h2]Stoneborn - Delights[/h2]
[list]
[*]Renamed 'underground herbs' project to 'bladeroot cigar' as that was the only thing left in the research project
[/list]

[h2]Vanilla Plants Expanded - Flowers[/h2]
[list]
[*]'Horticulture' project cost nerfed from 1000 to 200 as you are researching a zone and no longer getting crops.
[*]'Horticulture' project now has prerequisite of Agriculture if using VFE Tribals
[/list]


[h2]Medieval Overhaul + Vanilla Cooking Expanded[/h2]
[list]
[*]Flour (Cut VE's)
[/list]

[h2]Medieval Overhaul + Vanilla Plants Expanded[/h2]
[list]
[*]Plowing system (Removed VE's)
[*]Apple (Removed VE's)
[*]Pumpkin (Removed MO's)
[*]Onion (Removed MO's)
[*]Tomato (Removed MO's)
[/list]

[h2]Medieval Overhaul + Vanilla Plants Expanded - More Plants[/h2]
[list]
[*]Carrot (Removed MO's)
[*]Garlic (Removed MO's)
[/list]

[h2]Medieval Overhaul + Vanilla Plants Expanded + Vanilla Brewing Expanded - Coffees and Teas[/h2]
[list]
[*]Lemon (Removed VE's)
[/list]


[h2]Medieval Overhaul + Vanilla Cooking Expanded[/h2]
[list]
[*]'Wheat' is now 'grain'
[*]'Spelt' now yields grain instead of flour
[/list]

[h2]Medieval Overhaul + Vanilla Cooking Expanded + Vanilla Plants Expanded - More Plants[/h2]
[list]
[*]'Barley' now yields grain instead of flour
[*]'Oats' now yields grain instead of flour
[*]'Rye' now yields grain instead of flour
[*]'Sorghum' now yields grain instead of flour
[/list]


[h2]Medieval Overhaul[/h2]
[list]
[*]Cotton moved to 'plant matter'
[/list]


[h2]Core[/h2]
[list]
[*]'Plant pot' -> Plant decoration (Distinguishes it as purely for beauty)
[/list]

[h2]Medieval Overhaul[/h2]
[list]
[*]'Plowed soil' -> Soil plowing (Researching an action, not a thing)
[/list]

[h2]Vanilla Furniture Expanded - Farming[/h2]
[list]
[*]'Farming techniques' -> Scarecrow (This project only contains the scarecrow)
[/list]

[h2]Medieval Overhaul + Vanilla Furniture Expanded - Farming[/h2]
[list]
[*]'Gardening box' -> Tall planter box (Fits with VE's naming structure)
[/list]

[h2]Vanilla Plants Expanded - Flowers[/h2]
[list]
[*]'Horticulture' -> Blooming cultivation (You are now researching the zone, not the crops)
[*]'Unlock the ability to cultivate various decorative blooming flowers to beautify your colony.' -> Learn the techniques of caring for flowers during their blooming phase, allowing your colony to plant blooming flowers (You are now researching the zone, not the crops)
[/list]

List of scenarios patched with seed bundles/research removals


[list]
    [*]Biotech
    [*]Anomaly
    [*]Odyssey
    [*]Medieval Overhaul
    [*]Vanilla Races Expanded - Insectors
    [*]Vanilla Factions Expanded - Settlers
    [*]Vanilla Factions Expanded - Pirates
    [*]Vanilla Factions Expanded - Mechanoids
    [*]Vanilla Factions Expanded - Insectoids 2
    [*]Vanilla Factions Expanded - Empire
    [*]Vanilla Factions Expanded - Deserters
    [*]Vanilla Factions Expanded - Classical
    [*]Vanilla Factions Expanded - Ancients
    [*]Save Our Ship 2
    [*]Snow Crawler
    [*]Deathpallcalypse
    [*]Alpha Genes
    [*]Project RimFactory Revived
    [*]Ancient hydroponic farm facilities
    [*]Ancinent Urban Ruins
    [*]Big and Small - Framework
    [*]Big and Small - Races
    [*]Big and Small - Lamias and other Snake-People
    [*]Dragons Descent
    [*]Hauts' Added Traits
    [*]New Anomaly Threats
    [*]Rim-Gnoblins
    [*]Rimsenal Faction Pack - Spacer
    [*]WVC - Xenotypes and Genes
    [*]Orbital Station Start
    [*]Progression: Scenarios
[/list]

Best paired with

Compatibility

  • Compatible with Vanilla Furniture Expanded - Factory

  • Compatible with Growing Zones+

  • Compatible with Smart Farming

  • Compatible with anything in my modpack

  • Should work well with most other stuff too

  • Incompatible with Medieval Overhaul Patches (This mod replaces its crop patches)

  • Incompatible with mods that let you grow multiple crops in the same zone. IE: Crop Rotation, Gardens

FAQ

  • Save compatible? | Maybe!

Credits

  • Taranchuk - C# Legend

  • TGrumms - Additional C#

  • DanZinagri - Additional C#

  • Linnun - Additional XML

  • Times New Roman - Art

  • Inglix - Error fixing

  • Warachia - Some scenario patches

  • Smxrez - Seed bench graphic fix

tags just in case: seeds, farming, ferny

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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