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Semi Random Research: Progression Fork (DEVELOPMENT CEASED)

Положительные голоса96%401 голосов игроков
Подписчики31,2 тыс.31 206 в Steam Workshop
Размер файла5,78 МБЗагрузка через Steam
Обновление автора25 февр. 2026 г.Дата обновления материала
Semi Random Research: Progression Fork (DEVELOPMENT CEASED)

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О материале

«Semi Random Research: Progression Fork (DEVELOPMENT CEASED)» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

THIS MOD HAS CEASED DEVELOPMENT, IT FUNCTIONS AS EXPECTED AND CAN BE ADOPTED AT ANY POINT BY ANY OTHER AUTHOR. PLEASE PROVIDE EXISTING DISCLAIMERS.

THE MOD IS BEING CONTINUED HERE BY OTHER DEVELOPERS: https://steamcommunity.com/sharedfiles/filedetails/?id=3778002533

All development priority has been shifted to Node Research.

Disclaimer/History

This is a mod originally beautifully designed by Captain Muscles, lovingly maintained and added to by GrobmotoriGER, forked by Arodoid in collaboration with Ferny, and finally placed under the care of Ferny for the time being who will further work on the project. This mod would never have been possible without these excellent developers, and this is merely an addition to their work. If the original author(s) return, the code is theirs to use.

What does this do?

This is an fork/overhaul of Semi Random Research that adds lots of new features, designed for use in a tech progression modded environment like (https://steamcommunity.com/sharedfiles/filedetails/?id=3521297585). This fork builds upon the original with many new features to assist users in a larger modded environment.

The new functions

  • Full redesign!
  • Satisfying animations!
  • Time estimates! See how long research projects will take to complete.
  • New progress menu! View speed chart, estimates, and averages.
  • Tech level bar, see how much technology you have completed from each tech level.
  • Observe amount of tech needed to advance tech level! (Progression: Core)
  • What are you researching for? New buttons for each thing unlocked with the research project.
  • Grouped tech levels! See what projects belong to which tech!
  • View your faction's tech level!
  • View your planet's tech level! (World Tech Level)

Classic functions

  • Avoid choice paralysis when choosing research projects, pick from a choice of multiple (Configurable)
  • Rerolling research selection (configurable)
  • Option to restrict to faction tech level
  • Option to tie amount of projects to the amount of colonists you have
  • Full support for Anomaly DLC's dark research

FAQ

  • Save compatible? | Yes!
  • Do I need Progression: Core or World Tech Level or anything else? | Nope! All you need is Harmony.
  • Should this replace any older Semi Random Research mods? | Yes, this is a new option for you to choose. If you use it, remove the other ones.

Comaptibility

  • Works great on a nearly 900 modlist
  • No known incompatibilities

Best paired with:

  • World Tech Level, to limit your planet's technology and have it viewable on the new UI
  • Progression: Core, to advance through tech eras and have the marker for tech advancement.
  • Progression: Scenarios, to have technologies appear more reasonably and clearly designate tech levels.

Credits

Captain Muscles - Original C# GrobmotoriGER - More C# Arodoid - New C# Sandwish - Initial 1.6 recompilation Ferny - Management and workshop stuff

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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