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VPE - Blader

Положительные голоса96%120 голосов игроков
Подписчики9,1 тыс.9 100 в Steam Workshop
Размер файла6,83 МБЗагрузка через Steam
Обновление автора16 июл. 2026 г.Дата обновления материала
VPE - Blader

Изображение 1 из 2. Материалы автора из Steam Workshop.

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О материале

«VPE - Blader» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

Github and license here, click on the green code button and download zip: https://github.com/Sentinel297/VPE---Blader

Wield the power of the spell frame in different ways.

Psycasts:

T1:

Counter Field: Strategically time a burst of energy at the palm of your hand to reflect damage back to the attacker.

T2:

Shield: Form a shield that will absorb up to 80% of incoming damage, the shield will disappear upon running out of psyfocus. (1% psyfocus drain per second / 5% psyfocus loss per hit taken)

Void Field: One of the forbidden Void spells, suppresses the psychic sensitivity of creatures in the area of effect, preventing them from using psychic abilities. Capable of revealing invisible entities.

Ability Reconstruction: One of the basic spells used by bladers when facing tough opponents. Refunds psycast points spent on abilities and level-ups, allowing for quick adaptation.

T3:

Piercing Claw: Sacrifice 30% of your blood to gain the piercing claw effect that will inflict pierce debuff on target enemies, pierce will induce blood loss in the target enemy once it reaches 100%. Piercing Claw's duration can be extended by damaging creatures. Can kill the user.

Partial Reconstruction: One of the basic Blader spells, consumes psychic energy to close the worst bleeding wound, will heal the next worst wound if the user isn't bleeding.

Railgun: One of the basic construct spells. Shoots a beam of energy that will deal damage to anyone it passes through.

T4: Thunder Step: Cause a lightning strike to hit your position then move to the target location.

Ethereal Orb: One of the basic Necro spells, conjures a glowing orb made of psychic energy, resulting in an explosion.

Trailblazer's Oath: A master level spell used by legendary Trailblazers. Harmonizes the user with intense metal resonance, increasing attack for a short duration.

Missile Barrage: An advanced construct spell, manifests a barrage of missiles to attack the target.

Possess Frame: One of the forbidden Void spells, transfer your consciousness into the spell frame and send it flying onto the target's arm. The spell frame will then upload your consciousness into the target and transfer their consciousness to your previous body, effectively swapping bodies. Requires a spell frame to use.

T5:

Lightning Bolt: One of the basic Church spells, Unleashes psychic energy to summon a lightning strike at the target location.

Terra Inferno: One of the advanced Necro spells, injects psychic energy directly into the ground, causing it to spread and trigger fiery explosions.

EX-Railgun: One of the master level construct spells, shoots a target with a beam of energy, every creature between the caster and the target will both take direct damage and explode after a short time.

T6:

Spears Of Punishment: One of the advanced Church spells, summons a circle of lightning spears around the target, impaling it and unleashing a powerful EMP discharge capable of stunning organic targets.

Minimum Pain: One of the master Necro spells, consumes a massive amount of psyfocus to unleash a devastating explosion that destroys everything in the area, damaging even the caster until going down from the pain or death.

T7:

Lightning Tornado: A master level spell of the Church, manifests a lightning storm to pull enemies toward the caster, detonating it to unleash a devastating explosion capable of stunning creatures for a long time.

This psycast tree can be found in the "Misc" Psycast tab and is Midsave/CE compatible. Settings can be tweaked to change various damage values.

A spell frame is required to unlock this psycast tree, spell frames can be crafted at a machining table after finishing the "Machining" research.

Current spell frames:

Spell Frame: Standard An arm prosthesis allowing to regain psyfocus when striking foes, unlocks the "Blader" psy-tree. Restores 3% psyfocus upon hitting creatures with melee attacks.

Spell Frame: Necro A spell frame necessary to sustain various abilities, regenerates less psyfocus than the standard frame but allows regeneration from ranged attacks. Using Piercing Claw with this frame will restore 30% psyfocus, dying with this frame allows it to be sacrificed to resurrect the user. (Anomaly required for the resurrection feature) Restores 1.5% psyfocus upon hitting a creature.

Spell Frame: Construct

A spell frame necessary to sustain various abilities. Restores 3% psyfocus on hitting creatures with melee attacks. Shield won't drain psyfocus when blocking an attack.

Spell Frame: Church A spell frame necessary to sustain various abilities, this spell frame can draw energy from ambient psychic resonance at the cost of being unable to regenerate psyfocus from hitting creatures. Thunder Step will summon 2 additional lightning strikes when used with this frame.

Credits:

Sense Games for the source material (AI Limit) as well as for most of the icons and background used for this mod.

Disclaimer: Being unable to implant a spell frame onto a pawn that has bionics is a base game quirk as prosthetics still mark the part as missing, not a bug from this mod.

Discord here (may contain early access of future mods.): https://discord.gg/uZQeNVpbKa


Bug reports go here.

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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