FIP - RobCo
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О материале
«FIP - RobCo» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Fallout Immersion Project - RobCo
"Automation for a brighter tomorrow - even if there's no one left to see it."
[Open Beta] This mod is under active development - updates and patches may drop anytime. Your feedback directly shapes development!
Features
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Adds a large Fallout robot roster to Biotech mechanitor gameplay, including Eyebots, Protectrons, Mister Handy variants, Robobrains, Assaultrons, Sentry Bots, Securitrons, Liberty Prime, and more.
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Rethemes core Mechanitor progression by patching mech buildings, implants, apparel, weight classes, and subcore-related content into RobCo and General Atomics flavor.
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Expands robot progression with custom gestator recipes, dedicated boss groups, signal items, and research-gated encounters tied to Fallout-style scrap recovery.
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Works as an additive robotics overhaul on top of Biotech; pair it with Donaustahl if you want a cleaner removal of more vanilla immersion breakers.
Requirements
- Biotech DLC - Required (core mechanitor and mech systems)
Recommended
- FIP - Donaustahl - Optional (removes more vanilla leftovers for a cleaner Fallout conversion)
Development Notes
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This module is in open beta. Balance passes, naming cleanup, and compatibility refinements are still ongoing, so targeted feedback is useful.
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This mod is part of the Fallout Immersion Project (FIP) - a complete modular overhaul inspired by Fallout's lore. FIP is not affiliated with the Fallout Collaboration Project (FCP), but it is designed to complement FCP and other Fallout-friendly RimWorld mods. You can also find the project in the FCP Discord's FIP channel: Join here
Fallout Immersion Project Modules
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Fallout Immersion Project - Donaustahl (Vanilla cleanup and immersion remover)
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Fallout Immersion Project - H&H Tools (Core framework, factions, and naming)
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Fallout Immersion Project - Arktos (Biomes and world generation)
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Fallout Immersion Project - West Tek (Biotech genetics and xenotypes)
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Fallout Immersion Project - Greenway (Ideology, dryads, and gauranlen retheme)
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Fallout Immersion Project - Whitespring (Royalty empire conversion)
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Fallout Immersion Project - Hubris (Royalty anima and occultism)
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Fallout Immersion Project - Repconn (Odyssey gravships and aerospace)
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Fallout Immersion Project - Poseidon (Vanilla Expanded energy and technology compatches)
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Fallout Immersion Project - Lucky 38 (Hospitality compatibility and casino flavor)
Credits
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All placeholder textures and sprites created by MisterHouse.
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All professional art was made by the amazing Okagrim and Farxmai.
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Special thanks to all the amazing supporters on Ko-fi - they are the ones who fund the commissions.
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And of course, for helping out with coding and playtesting, huge shoutout to Alvalor.
Support the Project
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.