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The Dead Man's Switch-Close combat mech

Положительные голоса98%171 голосов игроков
Подписчики8,6 тыс.8 625 в Steam Workshop
Размер файла4,76 МБЗагрузка через Steam
Обновление автора1 дек. 2025 г.Дата обновления материала
The Dead Man's Switch-Close combat mech

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О материале

«The Dead Man's Switch-Close combat mech» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

This mod is currently being remade. The pinned preview will showcase some of the already-drawn plans; they are not implemented yet, but are used to demonstrate the progress of the remake.

Background Setting: On the other side of the galaxy, beyond the star clusters, there exists a world with rapidly advancing technology, currently in a transitional stage between the Mid-Realm and the Shining Phase. On its core planet lives a bizarre mechanic, whose name has been lost to history. It is estimated that he lived during a period when his society began to exhibit a large number of instabilities. In the middle of his career, he designed a substantial number of police-type mechs, many with extreme appearances and unclear functionalities. Obviously, a peaceful world moving towards the Shining Phase could not accept these violent monsters. These mechs were not adopted or produced at the time; they were almost entirely unmarketable products. Fortunately, the designer had a habit of assigning traceable specialized terms to his designs, allowing us to infer the intended purpose of each mech. So, who really knows which world the 'Athenian' refers to? An unidentified colonial fleet eventually discovered this world. Its core planet had fallen into civil war, and its civilization had significantly declined. Several military factions built almost planet-covering, crude but functional permanent fortifications, and cities continuously plagued by unrest, hunger, and riots within these fortifications. During subsequent ground infiltration, the design drafts of these mechs were accidentally acquired. Their stubborn creator had used exaggerated data preservation methods, allowing these designs to survive through time. The fleet’s engineers selected some of the more practical designs for trial production, simultaneously selling them to the conflicting factions on this planet and deploying them in related ground combat, suppression, and riot control operations.

Mod Content: Several The Dead Man's Switch-based mechs, designed specifically for close-quarters combat. Four models have been completed: named: "Spartan" "Athenian" "Macedonian"(The ATGM shooting function is built into this MOD,You can play without needing The Dead Man's Switch - AncientCorps as a prerequisite.) "Alexander"

Currently, four weapons have been added: Mech Soldier Halberd Mech Soldier Warhammer Mech Soldier EMP-Halberd Mech Soldier EMP-Warhammer Mech Soldier Thrusting Greatsword Mech Soldier Large machete

CE patch is supported. Melee animation is supported.

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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