FIP - Donaustahl
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О материале
«FIP - Donaustahl» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Fallout Immersion Project - Donaustahl
Features
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Cleans up vanilla and supported mod content that feels out of place in a Fallout playthrough.
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Reworks events into Fallout-style situations such as nuclear winters, scorched summers, radstorms, vertibird crashes, and cargo-bot drops.
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Rewrites selected social activities, aspirations, backstories, books, and newspapers with wasteland-friendly themes.
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Renames ultratech medicine to Vault-Tec medicine and removes selected medieval, royal, and space-fantasy leftovers.
Requirements
- None.
Recommended
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Ideology DLC - Receives additional terminology cleanup when installed.
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Vanilla Expanded: Aspirations, Backstories, Events, Social Interactions, (https://steamcommunity.com/sharedfiles/filedetails/?id=2785616901), (https://steamcommunity.com/sharedfiles/filedetails/?id=2296404655), Books and Relics.
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FCP - Animals - Fallout animal terminology where the source content is present.
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FIP - Arktos - Connected world and creature cleanup.
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Every integration activates only when its source mod is installed.
Development Notes
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This mod is part of the Fallout Immersion Project (FIP), a complete modular overhaul inspired by Fallout's lore.
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FIP is not affiliated with the Fallout Collaboration Project (FCP), but is designed to complement FCP.
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You can also find FIP in the Fallout Collaboration Project community: Join the FCP Discord.
Fallout Immersion Project Modules
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Fallout Immersion Project - Donaustahl (Vanilla and modded terminology cleanup)
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Fallout Immersion Project - H&H Tools (Factions, cultures, names, and starting scenarios)
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Fallout Immersion Project - Arktos (Biomes, landmarks, wildlife, and world generation)
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Fallout Immersion Project - West Tek (FEV, mutations, S.P.E.C.I.A.L., and xenotypes)
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Fallout Immersion Project - RobCo (Robots, Mechanitor progression, bosses, and quests)
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Fallout Immersion Project - Greenway (Ideologies, mutant beliefs, and the Treefather)
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Fallout Immersion Project - Whitespring (The Enclave, ranks, votes, and Royalty)
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Fallout Immersion Project - Hubris (Cryptid revelations, occultists, and Mothman)
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Fallout Immersion Project - REPCONN (Hellion aircraft and Odyssey aerospace)
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Fallout Immersion Project - Poseidon (Oil, propane, energy, and pre-War industry)
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Fallout Immersion Project - Lucky 38 (Hospitality, casinos, food, and services)
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Fallout Immersion Project - Big MT (Anomaly creatures, experiments, and materials)
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Fallout Immersion Project - Future-Tec (Vault-Tec and pre-War quest conversions)
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Fallout Immersion Project - Corvega (Chryslus and Corvega vehicles)
Translations
Credits
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Project direction, writing, and additional artwork by MisterHouse.
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Professional artwork by Okagrim, Farxmai, Nekl, and Josianne.
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Coding support and playtesting by Alvalor.
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Special thanks to all Ko-fi supporters who fund commissioned artwork.
Support the Project
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.