Apparel Policy Builder
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О материале
«Apparel Policy Builder» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Apparel Policy Builder
A RimWorld mod that adds a Policy Builder button to the Apparel Policy screen. Instead of hunting through a flat list of every apparel item, you write rules over the attributes apparel provides: armor, insulation, shooting accuracy, what body parts it covers, and any other stat. Apply them to toggle apparel on or off across the whole policy in one click.
Applying is just a normal edit of the vanilla policy: the mod only flips which apparel pieces are allowed, so it stays compatible with everything else that reads an apparel policy. Nothing runs on tick, and attribute data is cached once at load.
How it works
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Open Apparel Policies and click Policy Builder.
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Pick an attribute from the left to add a rule about it
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Each rule is Require or Forbid, and is scoped either Globally or to a single apparel Layer (so you can build a whole outfit layer by layer). For example:
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Forbid, Headgear, Shooting Accuracy, negative - no headgear that hurts your shooting.
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Require, Middle, Armor - Sharp, greater than 0.4 - only well-armored mid-layer wear. You can even choose stuffables to evaluate in the top right.
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Apply your rules to the policy.
Dependencies
Supported versions
- RimWorld 1.6
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AI Disclosure:
This mod was partially developed with the assistance of AI tools, used by an actual programmer who understands the mod and any code it produced.
Full source available on GitHub
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.