Progression: Furniture
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О материале
«Progression: Furniture» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
[img=https://i.imgur.com/PbxUo7M.png]
[h2]Vanilla Furniture Expanded + Medieval Overhaul[/h2]
[list]
[*]Royal armchair (Removed VE Furniture's)
[*]Simple beds (Removed VE Furniture's)
[*]Royal tables (Medieval Overhauls'a are named to "supreme table")
[*]Removed stale "Basic furniture" prerequisites when VFE furniture is active but Medieval Overhaul's old project is not present
[*]Removed stale "Royal rustic furniture" prerequisites when the old project is not present
[/list]
[h2]Rimsenal Techist + Alpha Memes[/h2]
[list]
[*]Alpha Memes' Techist style renamed to "Techpunk"
[*]Moves Rimsenal Techist weapon/apparel styles out of Alpha Memes' Techist category into a separate Rimsenal Techist category
[/list]
[h2]Rimsenal Sophian + Vanilla Ideology Expanded - Sophian Style[/h2]
[list]
[*]Rimsenal's Sophian style renamed to "sovereign"
[/list]
[h2]Medieval Overhaul + Vanilla Furniture Expanded - Architect[/h2]
[list]
[*]Log wall (Removed VE Architect's)
[/list]
[h2]Medieval Overhaul + Vanilla Factions Expanded - Medieval 2[/h2]
[list]
[*]Castle wall (Removed VFE Medieval 2's)
[*]Fur bed (Removed Medieval Overhaul's)
[*]Double fur bed (Removed Medieval Overhaul's)
[*]Low castle wall (Removed)
[/list]
[h2]Big and Small Furniture + ReBuild: Doors and Corners[/h2]
[list]
[*]Large door (Removed Big and Small's)
[*]Large autodoor (Removed Big and Small's)
[/list]
[h2]Big and Small Furniture + More animal beds[/h2]
[list]
[*]Big animal bed (Removed Big and Small's)
[/list]
[h2]Big and Small Furniture + Roo's Minotaur Xenotype[/h2]
[list]
[*]Giant crib (Removed Roo Minotaur's)
[/list]
[h2]Vanilla Furniture Expanded + ReBuild: Doors and Corners[/h2]
[list]
[*]Floor lamp (Turned ReBuild's into a VEF variation of VE's floor lamp)
[/list]
[img=https://i.imgur.com/qZqxW7E.png]
[h2]Vanilla Furniture Expanded - Art[/h2]
[list]
[*]Small rug
[*]Large rug
[*]Grand rug
[/list]
[h2]Medieval Overhaul[/h2]
[list]
[*]Patched leather rug (1x1)
[*]Patched leather rug (1x2)
[*]Patched leather rug (2x2)
[*]Patched leather rug (2x4)
[*]Patched leather rug (3x3)
[*]Patched cloth rug (1x1)
[*]Patched cloth rug (1x2)
[*]Patched cloth rug (2x2)
[*]Patched cloth rug (2x4)
[*]Patched cloth rug (3x3)
[*]Royal lys rug (2x3)
[*]Long royal lys rug (2x4)
[*]Royal cross rug (3x3)
[*]Grand royal cross rug (4x6)
[*]Deep green lys rug (2x3)
[*]Lime lys rug (2x3)
[*]Blue lys rug (2x3)
[*]Red lys rug (2x3)
[*]Deep green diamond rug (2x4)
[*]Red-yellow diamond rug (2x4)
[*]Lime-red diamond rug (2x4)
[*]Checkered diamond rug (2x4)
[*]Deep green striped rug (2x4)
[*]Blue-lime striped rug (2x4)
[*]Hyena rug (2x2)
[*]Timber wolf rug (2x2)
[*]Arctic wolf rug (2x2)
[*]Cougar rug (2x2)
[*]Panther rug (2x2)
[*]Grizzly bear rug (3x3)
[*]Polar bear rug (3x3)
[*]Rox rug (3x3)
[*]Thrumbo rug (3x3)
[*]Daer rug (4x4)
[*]Human rug (1x2)
[/list]
[h2]Vanilla Genetics Expanded[/h2]
[list]
[*]Huge bearcat rug
[*]Huge bear rug
[*]Wolf rug
[*]Muffalo pelt rug
[*]Scaly bear rug
[/list]
[h2]Ancient Urban Ruins[/h2]
[list]
[*]'Labeling' architect category (Developer menu)
[*]All labeling removed (Already props)
[*]Indicator line (Already props)
[*]Yellow indicator line (Already props)
[*]Rail (Already props)
[*]Crosstie (Already props)
[*]Dining chair (Bloat)
[/list]
[h2]Vanilla Factions Expanded - Settlers[/h2]
[list]
[*]Bar stool (Can already be accessed via variations and styles)
[*]Post (Can already be accessed via variations and styles)
[/list]
[h2]Misstall Furniture[/h2]
[list]
[*]Partition (1x3) (Specialized/bloat)
[*]Large toxifier generator (Specialized/bloat)
[*]Large generator (Specialized/bloat)
[*]Small generator (Specialized/bloat)
[*]Table (1x3) (Specialized/bloat)
[*]Styling station (Duplicate content)
[*]Rug (2x2) (Specialized/bloat)
[*]Rug (3x3) (Specialized/bloat)
[*]Rug (1x2) (Specialized/bloat)
[*]Rug (1x3) (Specialized/bloat)
[*]Rug (1x1) A (Specialized/bloat)
[*]Rug (1x1) B (Specialized/bloat)
[*]MF Bin (Specialized/bloat)
[/list]
[h2]Panels, Frames & Stairs[/h2]
[list]
[*]Normal straight panel (Niche, achievable via props)
[*]Normal corner panel (Niche, achievable via props)
[*]Carved straight panel (Niche, achievable via props)
[*]Carved corner panel (Niche, achievable via props)
[/list]
[h2]Erin's Decorations[/h2]
[list]
[*]Candles (Poor implementation)
[/list]
[h2]Erin's Japanese Furniture[/h2]
[list]
[*]Floral futons (Bloat)
[*]Incense holder (Non-functional)
[/list]
[h2]Erin's Japanese Furniture + Polyamory Beds (1.5+)[/h2]
[list]
[*]Triple futon (birds) (Bloat)
[*]Quadra futon (birds) (Bloat)
[/list]
[h2]Alpha Biomes[/h2]
[list]
[*]Exotic wall, door, column (Entirely obsolete)
[/list]
[h2]Big and Small Furniture[/h2]
[list]
[*]Primitive beds (No normal-sized equivalent across any mod)
[/list]
Compatibility
- Anything in my modpack
- Should work well with most other stuff too
Best paired with
-
Decor into Props, for debloating decoration buildings by turning them into props.
-
Decor into Styles, for debloating decoration buildings by turning them into styles.
Note
This also adds a C# patch to set the prerequisites for Rebuild's glass walls as Warachia (the author of Too Many Mods - Compats and Rebalances) has a conflicting patch and loading after it creates a loop due to his mod force loading after several of mine. He has me blocked on discord (Not sure what happened) and seems to have disappeared from the modding community, so this was my only way to resolve the issue. Will be removed if I can get in contact with him to get a better load order.
FAQ
- Save compatible? | Yeah
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.