OSHA Compliance
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О материале
«OSHA Compliance» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
NO LONGER NEEDED FOR A17 - THE MOD FUNCTIONALITY EXISTS AS DEFAULT BEHAVIOR
"Hey! Guys! Guys! Look at this!"
Emmie ran up, holding the remnants of a battered, burnt, and rain-damaged book. Barely visible on the cover were the words "ccupational Safety and Health Administration Guideli".
"It's a book, Emmie. Unreadable, like all the others, I assume. We get them all the time. Toss it in the generator."
"What? Sorry, you're talking to my missing ear."
"TOSS IT IN THE GENERATOR."
"No, look! This page has writing on it!"
They clustered around to look at the single readable page. It said:
"1927.35(b) - Human-lethal traps shall be treated as hazardous regardless of whether they are believed to be active. This prevents casualties caused by poorly-timed trap reset events."
"Huh. In retrospect, that's not a bad idea", Chef said, closing his remaining eye in thought.
This mod deters your colonists from walking through traps that have already been triggered. This (mostly) fixes a rare situation where a colonist decides to walk through a trap right as it's being reset, and ends up literally losing their head.
Does not require a new save game - this can be transparently added and removed from any savegame you already have.
-- If you like this, toss me a buck or two on Patreon: https://www.patreon.com/ZorbaTHut --
-- Visit https://ludeon.com/forums/index.php?topic=26623.msg269333#msg269333 for more info and other mods --
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.