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Combat Extended

Положительные голоса93%802 голосов игроков
Подписчики9,7 тыс.9 651 в Steam Workshop
Размер файла9,53 МБЗагрузка через Steam
Обновление автора22 февр. 2018 г.Дата обновления материала
Combat Extended

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О материале

«Combat Extended» — материал мастерской RimWorld. Моды для колонии: новые возможности, предметы и удобство игры. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

Version: 0.18.1.1

This mod completely overhauls combat from the ground up. It brings completely new shooting, melee and medical mechanics and drastically changes the way combat plays out. Unarmored combat is much more lethal and realistic, bullets are highly lethal. Melee fighters can use ballistic shields and score parries and critical hits against opponents. Bloodloss on the battlefield is a major threat and requires medics to immediately stabilize patients. Almost every aspect of combat has been redone.

Important: First time players should enable the ingame tutor. CE changes a lot about how combat works and the new learning concepts will explain the differences as they come up.

Requires a new save.

Features For a list of features, see here

CE Guns CE Guns is an addon to CE which adds a selection of guns specifically designed to interact with new CE mechanics. These include weapon types that are missing from vanilla, e.g. belt-fed machine guns, anti-tank rocket launchers, etc. It is highly recommended that you install this if you're not using another gun mod that adds these things, as they fill niches in gameplay that are missing from vanilla's weapon lineup.

Load below CE main mod in your load order.

Download GitHub: Main Mod - CE Guns Steam: Main Mod - CE Guns

Compatibility Since CE makes sweeping changes to the combat system it is unfortunately incompatible with any mod adding new weapons and requires a compatibility patch. Mods adding new animals also require a patch to add new CE melee verbs and body shapes to animals. Trying to shoot at an unpatched animal will produce a log error to warn you about it using the default body shape.

For instructions on how to make a mod compatible with CE, see the CE Wiki on GitHub.

These mods have been made compatible with CE: EPOE Apparello Vanilla-Friendly Weapon Expansion Hand 'n' Footwear Clutter Weapon Hands (part of Clutter Misc) Achtung! Zombieland

These mods have known conflicts with CE: SimpleSidearms MedievalTimes

Bug reports If you found a bug, please report it using the GitHub issue tracker

Discord We have our own Discord here

Contributors Coding NoImageAvailable, ProfoundDarkness, Alistaire, Skullywag, Killface, Skyarkhangel, Latta, Fluffy, NotFood XML BobDoleV, SeanAndJay, Papa_Borov Art A friend, Shinzy, Alistaire, stinkycat752, BobDoleV, 3DGrunge Translations Latta, spoonshortage, AwesomeDOWD, Boundir Special advisors Skullywag, DaemonDeathAngel Steam release Profugo Barbatus, Skullywag Compatibility patches XeoNovaDan, Pardeike

A special thanks to all the people who helped with testing this mod.

Credits Realistic Weapons by AY - The original inspiration for this mod. Defend That Colony! by elStrages - Adopted the barbed wire. Turret Collection by eatKenny - Adopted cannon turret sound effects. cuproPanda - Adopted the code for PatchOperationFindMod

License

Future plans Overhaul AI Extend combat some more Make a sandwich World domination?


Uploading on behalf of NoImageAvailable and will do so for the forseeable future. Please note no support will be handled here, if you have issues or feedback please use the resources listed above. The forum thread is located here.

Thanks.

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

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