Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Постройки

sci-fi mech "musashi"

Положительные голоса92%50 голосов игроков
Подписчики6,9 тыс.6 889 в Steam Workshop
Размер файла73,31 КБЗагрузка через Steam
Обновление автора12 февр. 2020 г.Дата обновления материала
sci-fi mech "musashi"

Изображение 1 из 9. Материалы автора из Steam Workshop.

Добавить в игру через Steam

  1. Перейдите в Steam

    Откроется страница именно этого материала.

    Открыть в Steam Workshop
  2. Нажмите «Подписаться»

    На странице Steam войдите в аккаунт, если потребуется.

    Подписаться

О материале

«sci-fi mech "musashi"» — материал мастерской Scrap Mechanic. Постройки, новые блоки, детали и игровые режимы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.

Описание автора

This mech requires no mods

WARNING: if you've seen the same mech with a rocket launcher on the left hand, it's because that's the previous version. i've had to change that into a machinegun to fix a bug that would crash the game if you're connected to a host. you may still have this bug if you make the mech explode of if you destroy a block that isn't cardboard. i'm sorry for the inconvenience but it was the only solution i've found to avoid that bug

INTRODUCTION This is a mech I've made specifically for multiplayer pourposes. It's a mech made to duel against one (or more) of your friends piloting the same mech. I've balanced its weapons to be enough of a challenge without being frustrating, but if you feel like it's too hard or too easy you can customize it. Since 2 or more mechs are supposed to work in the same server at the same time, i've made it enough small so that it shouldn't lag.

HOW TO PLAY AS INTENDED to win you need to neutralize the opponent's mech by taking off the arms and legs. this can be achieved both by shooting the cardboard boxes circled in red in the picture. if the opponent can't walk or shoot you win. exiting the mech during the fight is to be considered cheating unless you are playing with different rules since you are not supposed to shoot with your personal spudgun.

TECHNICAL SPECIFICATIONS deleting the signs on the legs and arms will make it easier to destroy, adding nuts and bolts to legs and arms will make it more difficult to destroy, and modifying the suspensions in the legs will change the manouverability of the mech.

The rifles work on a cooldown: you can modify the time by editing the timers under the weapon. one timer (the one with less time) changes the cooldown and it will always be half the time of the actual cooldown. the other timer (the one with more time) is for the sound effect that indicates the end of the cooldown and has to be set to the time of the actual cooldown minus one tic. the current cooldown is set at 2 seconds (80 tics). If you wish, you can customize the sound of the end of the cooldown without comprimising the rifle. when pulling the trigger, the gun will fire 3 shots in a burst.

the mech is made to have a balanced fight against a player with the same mech. To fight another vehicle you might need to customize your mech. you can take off both weapons entirely from the mech and stick your personal weapon to it (just be sure you are not deleting the black T shaped short pipe as it is the joint that connects the weapon to the arm). each weapon works indipendently as the buttons are placed on the weapon itself. you don't need to change any connection just stick the new weapon to the black T bearing and connect the button that fires the weapon to the driver seat and you're done.

the green lights that can be seen in first person should work as an holographic sight: the mech will shoot between the 2 green lights. this may change depending on the range since the guns have a little convergence.

last but not least, the mech walks best on plains but it can manage bumps and hills that are not too steep. if you find the mech to be in a very unstable position just stop: the mech will stabilize itself back to the normal position.

CONTROLS 1-close the cockpit,turn on the lights 2-aim down 3-aim up 4-deploy the rocket launcher (not used anymore and free to bind, see "warning" section) 5-shoot with the rifle (right) 6-shoot with the rifle (left) 7-turn on the radio (to celebrate your win)

Use WASD to move, the mech can walk.

if you think the instructions are unclear let me know in the comments and tell me what's the problem.

SPECIAL THANKS TO -David Baguetta, for troubleshooting and bugfixing

Hope you like it have fun

Оригинал в Steam Workshop

Как установить и запустить

Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.

Настройки cookies

Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

Технологии, провайдеры и сроки хранения