Automatic Farm
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О материале
«Automatic Farm» — материал мастерской Scrap Mechanic. Постройки, новые блоки, детали и игровые режимы. Данные Steam, описание автора и ссылка для установки через подписку. Совместимость редакцией не проверена.
Описание автора
Simple fully automated farm. For survival. Harvests, Waters, Plants. No mods. Vanilla. 1 - weld it to the ground (in creative mode); 2 - put seeds in the purple boxes (survival); 3 - connect the water pumps to a water container with at least 2 vacuum pumps. 4 - press the red "button" (switch) or "1" in the toillet seat.
Creative mode does not have soil, so the empty spaces is where the soils go. This model has 4 tiles of 4x20 soils, wich = 320. You can make it as big as you want. Just learn how it works and add more pistons and controllers as necessary. I have painted and used material with the sole purpose of making it as intuitive and didadic as possible to shoe how it works. It activates lvl 10 raids as is. Since creative doen not have soil, couldn`t test this version properly; but it is a replica of my survival farm, so it should work. If you have a problem with the planters (purple chests and vacuum pumps), it means that the system lacks weight. Just add tier 3 concrete to the system until it does work; the problem with automatic farms is that the pistons are too fast, even in the slowest setting, and to plant with vacuum pumps it needs to go very slowly. So I made a very heavy system and put diamond plates in the trails (high friction). FRICTION and WEIGHT. That's how you solve this issue without 1000 logic gates and stuff. All sensors on the ground are lvl 5 with color, so the sensors dont detect the character or the system passing above it, just the block that is painted (wich in this case is the sensors that are on the system. Also painted all the blocks that the system reads to harvest/water/plant just so that the last sensor attached to the system (wich is also lvl 5, color mode) doesnt read the sensors on the ground and doenst waist seeds. All sensors on the ground are in the switch mode, and those in the system are in button mode.
#automatic farm #automatedfarm #farm #harvest #survival #scrapman #kan (hey i would love to see a video on that any improvements would be welcome)
P.S. Any suggestion or improvement would be appreciated. P.S. Activating RAIDS: if you want a garanteed lvl 10 raid: plant 1 entire roll of pineapple, 1 of brocolli, and 2 of blueberry/orange/banana. First night wont be lvl 10 because the game will detect and set the raid before you can plant everuthing. 2nd night will be a lvl 10, wave 1 raid. the third wave is the highest. So if you want the hardest possible raid in the game plant like above and wait 4 nights. Don't harvest in any night after you have planted.
- update: you can get more control over your farm by adding switches linked to the logic gates that control harvest/irrigation/planting. As default, they have 2 inputs (the corresponding sensors and the xor gate). By adding a third input, a dedicated switch, you can control what will happen (sometimes you want only irrigate, but not harvest. Or you may wnt to irrigate everything but only harvest a specific roll etc.), by turning on/off harvest/irrigation/planting
Как установить и запустить
Откройте оригинальную страницу в Steam Workshop, проверьте версию игры, зависимости и порядок загрузки в описании автора. Нажмите «Подписаться» и дождитесь загрузки Steam. Включите материал в меню модификаций или контента игры, если это требуется. Совместимость и запуск редакцией не проверены.